Content Dev:CTA Uploader

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Revision as of 19:27, 12 November 2018 by Miranda-reallusion (Talk | contribs) (Uploader User Interface)

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Main article: Content Development.

General Process

  1. Finish your content with Reallusion approval.
  2. Finish your commercialization images with Reallusion approval.
  3. Upload the final content.
  4. Assemble the pack in the Marketplace.
  5. Download your own content for testing.

The Uploader

You can download the Uploader application from https://city.reallusion.com/upload.html

The instructions are on the same download page.

Uploader User Interface

CTA Uploader UI Shrunk.png

A) Required information section.
B) Optional informations section.
1) Login: Enter your account name and password to begin the upload process.
2) Add: choose the iContent that you want to upload, or drag the iContent onto this button.
3) Item name: is the name on the website. Changing this value doesn't effect the actual content that is uploaded.
4) Assign Subfolder: The installation directory for this content. Best practice is to use your brand name first and pack name second, for example: "Sappan Designs \ Speech Bubbles".
5) Product: Application type for the content.
6) Version: Application version that was used to create this content.
7) Type: Corresponds with the type of organization in the Marketplace (will affect installation path).
8) Category: Corresponds with the category organization in the Marketplace.
9) Price: Decide how much your content is worth. Usually, one actor is worth 300 DA points and one prop is 60 DA points.
10) Preview image: the same preview images can be used for all items of a single content pack.
11) Tags: helps to categorize items for the search function. We suggest using pack and item names.
12) Embed Watermark: Remember to check this option for DRM protection.
13) Upload: When you start to upload content, make sure to check "Upload and hide from my store", otherwise, the published items can not be removed from the store.

Batch Uploade

You can select multiple content and change their parameters at the same time.

CTA Uploader Batch.png
  • If you have a lot of same type items(Characters or props), you can choose all of them and type information (like same subfolder or preview images) one time.
  • If you want to input the same information for multiple content entries, you can choose all of the content assets and start editing. Only the information with inputs will be updated, while the other items will stay with the current value.

Editing Content in the Marketplace

In order to change modify your content for the Marketplace, you can click on Manage My Content in the Uploader to open the webpage to your Marketplace account. Inside your account, you'll find all of the items that you have uploaded.

CTA Uploader Edit Content.png

1) Edit: Allows for the editing of prices, names, thumbnails, etc. Once editing is complete, click on Save as Current Status to preserve the changes.

2) Multi-edit: If you want to input the same information for multiple content entries, you can tick off the checkboxes to the left of the contents and click on Batch Edit Selected. In the following form, you'll notice the copy icon to the right of every entry field. You can click on this icon to replace the entry field of the other selected items with the current value. When you have finished, make sure to click on Save and Exit to preserve the modifications.

CTA Uploader Marketplace Batch.png
⚠ Once something is published, it will be sold in the Marketplace and can not be removed.

Creating Packs in the Marketplace

Follow the steps below to create a pack for the Marketplace:

CTA Uploader Edit Content Detail.png
  1. Go to your Reallusion portal.
  2. Click on Create Pack from the left hand menu.
  3. Fill in the pack information in the Edit Content Detail page.
  4. Click Add New Item to add items to the content pack.
  5. Check items that you want to add to the pack and click Add to Pack when finished.
  • You can find the finished pack by click on Edit Pack on the left-hand side.
  • When you click on the thumbnail of the pack, you can see the webpage that you've just created.


Notice for Featured Developers:

Visit the store page where your Item is located then copy the 20 character ID number by right-clicking the image(s) on the page and select "Inspect". When you create a new pack, please provide your pack's ID to Reallusion and we will create the Content Store PID to connect to your Marketplace PID.

Downloading your own Content

You can download your own content for verification. Follow the steps below to do so:

CTA Uploader Download Content 01 2.png
  1. Log into your account for the Marketplace.
  2. Click on Management Backend.
  3. Click on Edit Content or Edit Pack.
  4. Choose the content item or pack that you want to download.
  5. Click on Download Selected.
  6. A RLContent file will be created, double click it and start to download.
  7. Please check if the items are installed in the correct folder directory.

Replacing Marketplace Content

If you have not published your content on the Marketplace or the Content Store, then you still have a chance to modify the content pack by removing and adding items. However, if the content pack is already published, then removing any item from the pack will cause watermarks to appear when the user tries to use it. This is because the specific item ID for the removed item can no longer be found by our servers. Therefore, if you want to adjust the problematic published content, you must use the Replace function.

In order to replace content, retrieve the original files that were used to create your custom content and start to upload the content by using the Content Uploader.

CTA Uploader Replace Content.png

1) Replace: Click on this button to start the replacement process.
2) Item ID: Fill in the appropriate item ID which can be found from the URL of the content pack. Finish up by clicking the Replace button.

Visit the store page where your Item is located then copy the 20 character ID number by right-clicking the image(s) on the page and select "Inspect".