Difference between revisions of "IC Python API:RLPy RGlobal"

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{{TOC}}
 
{{TOC}}
 
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{{Parent|IC_Python_API:RL_Python_Modules|Modules}}
{{TOC}}
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{{last_modified}}
{{Parent|IC_Python_API:RL_Python_Modules#System|System Module}}
+
 
+
Class in RLPy / Inherits from: _object
+
  
 
== Description ==
 
== Description ==
  
This class provides many of the common API global functions.
+
This class provides global settings and information for the application, like querying project related settings like [[#GetFps ( )|GetFps]], [[#GetTime ( )|GetTime]], [[#GetScreenSize ( self, nWidth, nHeight )|GetScreenSize]], etc., and operations such as [[#SetTime ( )|SetTime]], [[#RenderVideo ( )|RenderVideo]], etc.
  
 
== Member Functions ==
 
== Member Functions ==
  
{|class = "wikitable"
+
=== GetProjectLength ( ) ===
!Function
+
 
!Syntax
+
Get the current project duration.
!Description
+
 
!Examples
+
==== Returns ====
 +
:Project duration - [[IC_Python_API:RLPy_RTime|RTime]]
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
print(RLPy.RGlobal.GetProjectLength()) # Print project duration for the current scene
 +
</syntaxhighlight>
 +
 
 +
=== GetFps ( ) ===
 +
 
 +
Get the frames-per-second for the current project.  Currently fixed at 60 fps.
 +
 
 +
==== Returns ====
 +
:Frame rate - int
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
print(RLPy.RGlobal.GetFps()) # 60
 +
</syntaxhighlight>
 +
 
 +
=== GetPath ( ) ===
 +
 
 +
This function can return the absolute paths for the following directories:
 +
 
 +
{| class="wikitable"
 
|-
 
|-
|GetWindow
+
|RLPy.EPathType_Temp
|<syntaxhighlight lang="Python">
+
|Temporary folder
def RLPy.RTime.GetWindow(self)
+
|-
 +
|RLPy.EPathType_TemplateContent
 +
|Template content folder
 +
|-
 +
|RLPy.EPathType_CustomContent
 +
|Custom content folder
 +
|-
 +
|RLPy.EPathType_ProgramDefault
 +
|Program default folder
 +
|-
 +
|RLPy.EPathType_Morph
 +
|Morph data folder
 +
|-
 +
|RLPy.EPathType_CreateFace
 +
|CreateFace data folder
 +
|-
 +
|RLPy.EPathType_Puppet
 +
|Puppet data folder
 +
|-
 +
|RLPy.EPathType_FacialLayer
 +
|Facial layer data folder
 +
|-
 +
|RLPy.EPathType_ShareTemplateContent
 +
|Shared template content folder
 +
|-
 +
|RLPy.EPathType_Thumb
 +
|Thumbnail folder
 +
|-
 +
|RLPy.EPathType_Image
 +
|Image folder
 +
|-
 +
|RLPy.EPathType_CreatorAssets
 +
|Creator assets folder
 +
|-
 +
|RLPy.EPathType_Resource
 +
|Resource folder
 +
|-
 +
|RLPy.EPathType_FacialSystem
 +
|Facial system folder
 +
|-
 +
|RLPy.EPathType_CustomWidget
 +
|Custom widget folder
 +
|-
 +
|RLPy.EPathType_iCloneAssets
 +
|iClone assets folder
 +
|}
 +
 
 +
==== Parameters ====
 +
:'''ePath''' [IN] path type - RLPy.EPathType
 +
:*RLPy.EPathType_Temp
 +
:*RLPy.EPathType_TemplateContent
 +
:*RLPy.EPathType_CustomContent
 +
:*RLPy.EPathType_ProgramDefault
 +
:*RLPy.EPathType_Morph
 +
:*RLPy.EPathType_CreateFace
 +
:*RLPy.EPathType_Puppet
 +
:*RLPy.EPathType_FacialLayer
 +
:*RLPy.EPathType_ShareTemplateContent
 +
:*RLPy.EPathType_Thumb
 +
:*RLPy.EPathType_Image
 +
:*RLPy.EPathType_CreatorAssets
 +
:*RLPy.EPathType_Resource
 +
:*RLPy.EPathType_FacialSystem
 +
:*RLPy.EPathType_CustomWidget
 +
:*RLPy.EPathType_iCloneAssets
 +
:'''strPath''' [OUT] path name - string
 +
 
 +
==== Returns ====
 +
:Success - RLPy.RStatus.Success
 +
:Failure - RLPy.RStatus.Failure
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
temp = ""
 +
ret_list = RLPy.RGlobal.GetPath(RLPy.EPathType_Temp, temp)
 +
print(ret_list[0]) # success or faild
 +
print(ret_list[1]) # path
 
</syntaxhighlight>
 
</syntaxhighlight>
|Get the address of the dialog window.
 
|<div class="toccolours mw-collapsible mw-collapsed">
 
The following example fetches the current frame time in milliseconds:
 
<div class="mw-collapsible-content">
 
<syntaxhighlight lang="Python">
 
import RLPy
 
  
# Put the current frame time into a variable.
+
=== BeginAction ( ) ===
 +
 
 +
Perform undo and redo actions.  This function is currently incomplete.
 +
 
 +
==== Parameters ====
 +
:'''strAction''' [IN] action name - string
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
RLPy.RGlobal.BeginAction('ActionName')
 +
RLPy.RGlobal.EndAction()
 +
</syntaxhighlight>
 +
 
 +
=== EndAction ( ) ===
 +
 
 +
Perform undo and redo actions.  This function is currently incomplete
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
# undo / redo
 +
RLPy.RGlobal.BeginAction("Motion")
 +
# do something
 +
RLPy.RGlobal.EndAction()
 +
</syntaxhighlight>
 +
 
 +
=== Play ( ) ===
 +
 
 +
Controls the timeline playback.
 +
 
 +
==== Parameters ====
 +
:'''kStart''' [IN] start time - [[IC_Python_API:RLPy_RTime|RTime]]
 +
:'''kEnd''' [IN] end time - [[IC_Python_API:RLPy_RTime|RTime]]
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
start_time = RLPy.RTime(0)
 +
end_time = RLPy.RTime(1000.0)
 +
RLPy.RGlobal.Play(start_time,end_time)
 +
</syntaxhighlight>
 +
 
 +
=== Pause ( ) ===
 +
 
 +
Pause the timeline playback and keep the playhead in place.
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
 +
RLPy.RGlobal.Pause()
 +
</syntaxhighlight>
 +
 
 +
=== Stop ( ) ===
 +
 
 +
Stop the timeline playback and return the playhead to the start marker.
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
 +
RLPy.RGlobal.Stop()
 +
</syntaxhighlight>
 +
 
 +
=== IsPlaying ( ) ===
 +
 
 +
Check if timeline playback is in progress.
 +
 
 +
==== Returns ====
 +
:Returns true when application playing - bool
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
if(not RLPy.RGlobal.IsPlaying()):
 +
        RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
 +
if(RLPy.RGlobal.IsPlaying()):
 +
        RLPy.RGlobal.Stop()
 +
</syntaxhighlight>
 +
 
 +
=== GetTime ( ) ===
 +
 
 +
Get the current time for the scene according to the location of the playhead.
 +
 
 +
==== Returns ====
 +
:current time - [[IC_Python_API:RLPy_RTime|RTime]]
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 
time = RLPy.RGlobal.GetTime()
 
time = RLPy.RGlobal.GetTime()
 +
print(time)
 +
</syntaxhighlight>
  
# Return the current frame time in milliseconds.
+
=== SetTime ( ) ===
print(time.GetValue())
+
 
 +
Change the current time for the scene and update the playhead.
 +
 
 +
See Also: [[#GetTime ( )|GetTime]]
 +
 
 +
==== Parameters ====
 +
:'''kTime''' [IN] Specifies the time to set - [[IC_Python_API:RLPy_RTime|RTime]]
 +
 
 +
==== Returns ====
 +
:Success - RLPy.RStatus.Success
 +
:Failure - RLPy.RStatus.Failure
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
result = RLPy.RGlobal.SetTime(RLPy.RTime(1000))
 +
print(result) # Success or fail
 +
 
 +
time = RLPy.RGlobal.GetTime()
 +
print(time)
 
</syntaxhighlight>
 
</syntaxhighlight>
</div>
+
 
</div>
+
=== GetStartTime ( ) ===
|-
+
 
|GetTitle(self)
+
Get the start time for the current project.
|<syntaxhighlight lang="Python">
+
 
def RLPy.RTime.GetTitle(self)
+
==== Returns ====
 +
:Start frame time - [[IC_Python_API:RLPy_RTime|RTime]]
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
time = RLPy.RGlobal.GetStartTime()
 +
print(time)
 
</syntaxhighlight>
 
</syntaxhighlight>
|Retrieve the name of the dialog window.
 
|<div class="toccolours mw-collapsible mw-collapsed">
 
The following example creates a dialog window and sets its title:
 
<div class="mw-collapsible-content">
 
<syntaxhighlight lang="Python">
 
import RLPy
 
  
rl_dialog = RLPy.RUi.CreateRDialog()
+
=== GetEndTime ( ) ===
print(rl_dialog.GetWindowTitle())
+
rl_dialog.SetWindowTitle("main_dialog")
+
print(rl_dialog.GetWindowTitle())     
+
  
# DefaultWidget
+
Get the end time for the current project.
# main_dialog
+
 
 +
==== Returns ====
 +
:End frame time - [[IC_Python_API:RLPy_RTime|RTime]]
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
time = RLPy.RGlobal.GetEndTime()
 +
print(time)
 +
</syntaxhighlight>
 +
 
 +
=== GetMocapManager ( ) ===
 +
 
 +
Access the Mocap Manager and member functions for [[IC_Python_API:RLPy_RIMocapManager|RIMocapManager]].
 +
 
 +
See Also: [[IC_Python_API:RLPy_RIMocapManager|RIMocapManager]]
 +
 
 +
==== Returns ====
 +
:Pointer to mocap manager - [[IC_Python_API:RLPy_RIMocapManager|RIMocapManager]]
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
mocap_manager = RLPy.RGlobal.GetMocapManager()
 +
print(mocap_manager.IsRunning()) # True or False
 +
</syntaxhighlight>
 +
 
 +
=== RemoveAllAnimations ( spObject  ) ===
 +
 
 +
Remove all animations on a given object and return '''RLPy.RStatus.Success''' if successful, else '''RLPy.RStatus.Failure'''.  Currently supports characters, props, accessories, particles, PopcornFX, lights, motion paths, cameras, wind, images, and global illumination. The timeline needs to update after execution in order to show the changes.
 +
 
 +
==== Parameters ====
 +
:'''spObject''' [IN] The object to remove animations - [[IC_Python_API:RLPy_RIObject|RIObject]]
 +
 
 +
==== Returns ====
 +
:Success - RLPy.RStatus.Success
 +
:Failure - RLPy.RStatus.Failure
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
avatar_list = RLPy.RScene.GetAvatars()
 +
result = RLPy.RGlobal.RemoveAllAnimations( avatar_list[0] )
 +
print(result)
 +
</syntaxhighlight>
 +
 
 +
=== RenderVideo ( ) ===
 +
 
 +
Use the current iClone render settings to output a video.  Returns '''RLPy.RStatus.Success''' when successful, else '''RLPy.RStatus.Failure'''.
 +
 
 +
==== Returns ====
 +
:Success - RLPy.RStatus.Success
 +
:Failure - RLPy.RStatus.Failure
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
result = RLPy.RGlobal.RenderVideo()
 +
print(result)
 +
</syntaxhighlight>
 +
 
 +
=== GetScreenSize ( self, nWidth, nHeight ) ===
 +
 
 +
Get the render  output size for the current scene.
 +
 
 +
==== Parameters ====
 +
:'''nWidth''' [IN] screen width in pixels - int
 +
:'''nHeight''' [IN] screen height in pixels - int
 +
 
 +
==== Returns ====
 +
:[Success/Fail, Width, Height] - list
 +
::Success - RLPy.RStatus.Success
 +
::Failure - RLPy.RStatus.Failure
 +
::Width - int
 +
::Height - int
 +
 
 +
<syntaxhighlight lang="python" line='line'>
 +
width = 0
 +
height = 0
 +
result = RLPy.RGlobal.GetScreenSize(width, height)
 +
print(result[0]) # successful or failed
 +
print(result[1]) # width
 +
print(result[2]) # height
 
</syntaxhighlight>
 
</syntaxhighlight>
</div>
 
</div>
 
|}
 

Latest revision as of 01:05, 14 April 2020

Main article: Modules.
Last modified: 04/14/2020

Description

This class provides global settings and information for the application, like querying project related settings like GetFps, GetTime, GetScreenSize, etc., and operations such as SetTime, RenderVideo, etc.

Member Functions

GetProjectLength ( )

Get the current project duration.

Returns

Project duration - RTime
1 print(RLPy.RGlobal.GetProjectLength()) # Print project duration for the current scene

GetFps ( )

Get the frames-per-second for the current project. Currently fixed at 60 fps.

Returns

Frame rate - int
1 print(RLPy.RGlobal.GetFps()) # 60

GetPath ( )

This function can return the absolute paths for the following directories:

RLPy.EPathType_Temp Temporary folder
RLPy.EPathType_TemplateContent Template content folder
RLPy.EPathType_CustomContent Custom content folder
RLPy.EPathType_ProgramDefault Program default folder
RLPy.EPathType_Morph Morph data folder
RLPy.EPathType_CreateFace CreateFace data folder
RLPy.EPathType_Puppet Puppet data folder
RLPy.EPathType_FacialLayer Facial layer data folder
RLPy.EPathType_ShareTemplateContent Shared template content folder
RLPy.EPathType_Thumb Thumbnail folder
RLPy.EPathType_Image Image folder
RLPy.EPathType_CreatorAssets Creator assets folder
RLPy.EPathType_Resource Resource folder
RLPy.EPathType_FacialSystem Facial system folder
RLPy.EPathType_CustomWidget Custom widget folder
RLPy.EPathType_iCloneAssets iClone assets folder

Parameters

ePath [IN] path type - RLPy.EPathType
  • RLPy.EPathType_Temp
  • RLPy.EPathType_TemplateContent
  • RLPy.EPathType_CustomContent
  • RLPy.EPathType_ProgramDefault
  • RLPy.EPathType_Morph
  • RLPy.EPathType_CreateFace
  • RLPy.EPathType_Puppet
  • RLPy.EPathType_FacialLayer
  • RLPy.EPathType_ShareTemplateContent
  • RLPy.EPathType_Thumb
  • RLPy.EPathType_Image
  • RLPy.EPathType_CreatorAssets
  • RLPy.EPathType_Resource
  • RLPy.EPathType_FacialSystem
  • RLPy.EPathType_CustomWidget
  • RLPy.EPathType_iCloneAssets
strPath [OUT] path name - string

Returns

Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
1 temp = ""
2 ret_list = RLPy.RGlobal.GetPath(RLPy.EPathType_Temp, temp)
3 print(ret_list[0]) # success or faild
4 print(ret_list[1]) # path

BeginAction ( )

Perform undo and redo actions. This function is currently incomplete.

Parameters

strAction [IN] action name - string
1 RLPy.RGlobal.BeginAction('ActionName')
2 RLPy.RGlobal.EndAction()

EndAction ( )

Perform undo and redo actions. This function is currently incomplete

1 # undo / redo
2 RLPy.RGlobal.BeginAction("Motion")
3 # do something
4 RLPy.RGlobal.EndAction()

Play ( )

Controls the timeline playback.

Parameters

kStart [IN] start time - RTime
kEnd [IN] end time - RTime
1 start_time = RLPy.RTime(0)
2 end_time = RLPy.RTime(1000.0)
3 RLPy.RGlobal.Play(start_time,end_time)

Pause ( )

Pause the timeline playback and keep the playhead in place.

1 RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
2 RLPy.RGlobal.Pause()

Stop ( )

Stop the timeline playback and return the playhead to the start marker.

1 RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
2 RLPy.RGlobal.Stop()

IsPlaying ( )

Check if timeline playback is in progress.

Returns

Returns true when application playing - bool
1 if(not RLPy.RGlobal.IsPlaying()):
2         RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
3 if(RLPy.RGlobal.IsPlaying()):
4         RLPy.RGlobal.Stop()

GetTime ( )

Get the current time for the scene according to the location of the playhead.

Returns

current time - RTime
1 time = RLPy.RGlobal.GetTime()
2 print(time)

SetTime ( )

Change the current time for the scene and update the playhead.

See Also: GetTime

Parameters

kTime [IN] Specifies the time to set - RTime

Returns

Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
1 result = RLPy.RGlobal.SetTime(RLPy.RTime(1000))
2 print(result) # Success or fail
3 
4 time = RLPy.RGlobal.GetTime()
5 print(time)

GetStartTime ( )

Get the start time for the current project.

Returns

Start frame time - RTime
1 time = RLPy.RGlobal.GetStartTime()
2 print(time)

GetEndTime ( )

Get the end time for the current project.

Returns

End frame time - RTime
1 time = RLPy.RGlobal.GetEndTime()
2 print(time)

GetMocapManager ( )

Access the Mocap Manager and member functions for RIMocapManager.

See Also: RIMocapManager

Returns

Pointer to mocap manager - RIMocapManager
1 mocap_manager = RLPy.RGlobal.GetMocapManager()
2 print(mocap_manager.IsRunning()) # True or False

RemoveAllAnimations ( spObject )

Remove all animations on a given object and return RLPy.RStatus.Success if successful, else RLPy.RStatus.Failure. Currently supports characters, props, accessories, particles, PopcornFX, lights, motion paths, cameras, wind, images, and global illumination. The timeline needs to update after execution in order to show the changes.

Parameters

spObject [IN] The object to remove animations - RIObject

Returns

Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
1 avatar_list = RLPy.RScene.GetAvatars()
2 result = RLPy.RGlobal.RemoveAllAnimations( avatar_list[0] )
3 print(result)

RenderVideo ( )

Use the current iClone render settings to output a video. Returns RLPy.RStatus.Success when successful, else RLPy.RStatus.Failure.

Returns

Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
1 result = RLPy.RGlobal.RenderVideo()
2 print(result)

GetScreenSize ( self, nWidth, nHeight )

Get the render output size for the current scene.

Parameters

nWidth [IN] screen width in pixels - int
nHeight [IN] screen height in pixels - int

Returns

[Success/Fail, Width, Height] - list
Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
Width - int
Height - int
1 width = 0
2 height = 0
3 result = RLPy.RGlobal.GetScreenSize(width, height)
4 print(result[0]) # successful or failed
5 print(result[1]) # width
6 print(result[2]) # height