Difference between revisions of "Content Dev:IClone"
From Reallusion Wiki!
Chuck (RL) (Talk | contribs) m |
Chuck (RL) (Talk | contribs) m |
||
Line 8: | Line 8: | ||
#[[Content_Dev:IC_Avatar_Collision_Shapes#CC3.2B_Basic_Collision_Shape_Structure| CC3+ Basic Collision Shape Structure]] | #[[Content_Dev:IC_Avatar_Collision_Shapes#CC3.2B_Basic_Collision_Shape_Structure| CC3+ Basic Collision Shape Structure]] | ||
#[[Content_Dev:IC_Avatar_Collision_Shapes#Production_Tips| Production Tips]] | #[[Content_Dev:IC_Avatar_Collision_Shapes#Production_Tips| Production Tips]] | ||
+ | |||
+ | === Maya Animations to iClone === | ||
+ | {{Article|Content_Dev:IC_Maya_Animation_to_iClone|Maya Animations to iClone}} | ||
+ | Instructions on bringing Maya animations into iClone via 3DXchange. | ||
+ | |||
+ | # | ||
+ | # | ||
+ | # |
Revision as of 02:14, 9 August 2021
Asset Creation
Article: IC Avatar Collision Shapes
Information on the foundational structure of the avatar collision shapes.
Maya Animations to iClone
Article: Maya Animations to iClone
Instructions on bringing Maya animations into iClone via 3DXchange.