Difference between revisions of "Content Dev:CC Avatar"

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(Production)
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== Production ==
 
== Production ==
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Designing a Base Mesh for CC
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Customizing a 3D Body in ZBrush & Blender
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*The process of creating the character's body from modeling to texturing
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*how to bring the character back into Character Creator by creating a custom morph slider
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== Submission & Publishing ==
 
== Submission & Publishing ==

Revision as of 01:47, 13 July 2017

Main article: Content Development.

! This page is incomplete because it's still under construction.

Introduction & Preparation

The following documents can help you to get started on the CC content creation process:

Resource Purpose Link
Avatar Morph Introduction Basic knowledge and concept of CC Content:
  • Morph Related Content Specification
  • Base vs Derivative Morph Sliders
  • Content Pricing
CC Avatar Morph Introduction
Avatar Provision Repository Access the resource files you'll need to get up and running:
  • Free Software Solutions
CC Avatar Provision

Production

Designing a Base Mesh for CC

Customizing a 3D Body in ZBrush & Blender

  • The process of creating the character's body from modeling to texturing
  • how to bring the character back into Character Creator by creating a custom morph slider

Submission & Publishing

Use the following resources to facilitate the submission process:

Resource Purpose Link
Publication Guide Everything you need to learn about, create, and publish your character morphs
  • Slider Thumbnail Templates
  • Converting to Sellable Format via Character Creator
  • Upload Content via Uploader
  • Selling on the Marketplace
  • End User Simulation
CC Avatar Morph Submission