Content Dev:CC Avatar

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Revision as of 18:58, 3 March 2019 by Chuck (RL) (Talk | contribs) (Production)

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Main article: CC Content Development.

Introduction & Preparation

The following documents can help you to get started on the CC content creation process:

Resource Purpose Link
Avatar Morph Introduction Basic knowledge and concept of CC Content:
  • Morph Related Content Specification
  • Base vs Derivative Morph Sliders
  • Content Pricing
CC Avatar Morph Introduction

Production

Resource Purpose Link
Morph Creation Post 3.0 Your guide to creating custom morphs for CC post version 3.0.
CC Morph Creation 3.0
Morph Creation Prior 3.0 Your guide to creating custom morphs for CC prior to version 3.0.
  • Starting out
  • Creating the morph target
  • Common problems
CC Morph Creation
Morph Creation Videos Various videos to kickstart the production process.
  • Designing a Base Mesh for CC
  • Customizing a 3D Body in Zbrush & Blender
CC Process Videos
Face Topology Guide Suggestions and precautions for face mesh topology on the topic of structure, placement and edge-loops and edge-loops.
  • Major Regions
  • Symmetry
  • Optimizing the Model for Animation
CC Face Topology Guide
Body Topology Guide Suggestions and precautions for body mesh topology on the topic of structure, placement and edge-loops.
  • Major Features
  • Crucial Regions
  • Crucial Bends
CC Body Topology Guide
Avatar Head Presets Learn about the powerful Avatar Preset format that can be used to swap heads seamlessly between different body types.
  • Saving and Deploying Avatar Presets
  • Head and Body Color Blend
CC Avatar Head Preset
RTL System Learn to configure Avatars to look great under the Real-time lighting system.
  • RTL vs Standard Visuals
  • Key RTL Settings
CC RTL Character System

Submission & Publishing

Use the following resources to facilitate the submission process:

Resource Purpose Link
Publication Guide Everything you need to learn about, create, and publish your character morphs
  • Slider Thumbnail Templates
  • Converting to Sellable Format via Character Creator
  • Upload Content via Uploader
  • Selling on the Marketplace
  • End User Simulation
CC Avatar Morph Submission