Difference between revisions of "Content Dev:CTA4 Advanced 360 Head"

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{{Parent|Content_Dev: CTA_Actor|CTA Actor Creation}}
 
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== Creating Multi-angle Characters ==
 
== Creating Multi-angle Characters ==
  
[[File:Cta4_advanced_360_head_01.png|frame|left|As the 360 head turns, the graphic for the nose is switched with one of a different angle.]]
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[[File:Cta4_advanced_360_head_01.png|left|thumb|As the 360 head turns, the graphic for the nose is switched with one of a different angle.]]
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In this section, you'll learn how to designate different images for different angles of the character.  In order to do this, you'll need to download
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=== Start PSD File ===
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Open '''CTA_G3_Pipeline_PSD_Template_Sample_Project\03_Sample_Projects\01_360_Human\Creating Multi-Angles Character\Philipp_F_Start.psd''' in Photoshop. Expand the '''RL_TalkingHead''' folder and discover five new folders: '''Center''', '''Center Right''', '''Center Left''', '''Right''', and '''Left'''.  These five folders correspond with CTA's five angles inside CTA Composer's '''Sprite Editor'''.  For this updated version, the original '''HeadImage''' will be renamed to '''Center''' while still equivalent.  If you expand the '''Center''' folder you'll discover all of the images for the front portrait view.
  
In this section, you'll learn how to designate different images for different angles of the character.  In order to do this, you'll need to study an official Reallusion template file by opening '''CTA_G3_Pipeline_PSD_Template_Sample_Project\03_Sample_Projects\01_360_Human\Creating Multi-Angles Character\Philipp_F_Start.psd''' in Photoshop.  Once open, expand the '''RL_TalkingHead''' folder and discover five new folders: '''Center''', '''Center Right''', '''Center Left''', '''Right''', and '''Left'''.  These five folders correspond with CTA's five angles inside '''Composer's Sprite Editor'''.
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=== Resource PSD File ===
  
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Open '''CTA_G3_Pipeline_PSD_Template_Sample_Project\03_Sample_Projects\01_360_Human\Creating Multi-Angles Character\Philipp_F_Resource.psd''' in Photoshop. 
  
 
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Latest revision as of 20:26, 10 July 2019

Main article: CTA Actor Creation.
! This section is incomplete because it's still under construction.

Creating Multi-angle Characters

As the 360 head turns, the graphic for the nose is switched with one of a different angle.

In this section, you'll learn how to designate different images for different angles of the character. In order to do this, you'll need to download

Start PSD File

Open CTA_G3_Pipeline_PSD_Template_Sample_Project\03_Sample_Projects\01_360_Human\Creating Multi-Angles Character\Philipp_F_Start.psd in Photoshop. Expand the RL_TalkingHead folder and discover five new folders: Center, Center Right, Center Left, Right, and Left. These five folders correspond with CTA's five angles inside CTA Composer's Sprite Editor. For this updated version, the original HeadImage will be renamed to Center while still equivalent. If you expand the Center folder you'll discover all of the images for the front portrait view.

Resource PSD File

Open CTA_G3_Pipeline_PSD_Template_Sample_Project\03_Sample_Projects\01_360_Human\Creating Multi-Angles Character\Philipp_F_Resource.psd in Photoshop.

Creating Multi-layered Faces

Layering Back Hair Sprites in Photoshop

Custom Masking Layer

Launching PSD Files with Different Structures