Content Dev:CTA Uploader

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Revision as of 00:25, 7 December 2017 by Chuck (RL) (Talk | contribs) (Replacing your Content)

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Main article: Content Development.

General Process

  1. Finish your content with Reallusion approval.
  2. Finish your commercialization images with Reallusion approval.
  3. Upload the final content.
  4. Assemble the pack in the Marketplace.
  5. Download your own content for testing.

The Uploader

You can download the Uploader application from https://city.reallusion.com/upload.html

The instructions are on the same download page.

Uploader User Interface

CTA Uploader UI Shrunk.png

A) Required information section.
B) Optional informations section.
1) Login: Enter your account name and password to begin the upload process.
2) Add: choose the iContent that you want to upload, or drag the iContent onto this button.
3) Item name: is the name on the website. Changing this value doesn't effect the actual content that is uploaded.
4) Assign Subfolder: The installation directory for this content. Best practice is to use your brand name first and pack name second, for example: "Sappan Designs \ Speech Bubbles".
5) Product: Application type for the content.
6) Version: Application version that was used to create this content.
7) Type: Corresponds with the type of organization in the Marketplace (will affect installation path).
8) Category: Corresponds with the category organization in the Marketplace.
9) Price: Decide how much your content is worth. Usually, one actor is worth 300 DA points and one prop is 60 DA points.
10) Preview image: the same preview images can be used for all items of a single content pack.
11) Tags: helps to categorize items for the search function. We suggest using pack and item names.
12) Embed Watermark: Remember to check this option for DRM protection.
13) Upload: When you start to upload content, make sure to check "Upload and hide from my store", otherwise, the published items can not be removed from the store.

  • You can select multiple content and change their parameters at the same time.

Editing Content in the Marketplace

In order to change modify your content for the Marketplace, you can click on Manage My Content in the Uploader to open the webpage to your Marketplace account. Inside your account, you'll find all of the items that you have uploaded.

CTA Uploader Edit Content.png

1) Edit: Allows for the editing of prices, names, thumbnails, etc. Once editing is complete, click on Save as Current Status to preserve the changes.

2) Multi-edit: If you want to input the same information for multiple content entries, you can tick off the checkboxes to the left of the contents and click on Batch Edit Selected. In the following form, you'll notice the copy icon to the right of every entry field. You can click on this icon to replace the entry field of the other selected items with the current value. When you have finished, make sure to click on Save and Exit to preserve the modifications.

⚠ Once something is published, it will be sold in the Marketplace and can not be removed.

Creating Packs in the Marketplace

Downloading your own Content

Replacing Marketplace Content

If you have not published your content on the Marketplace or the Content Store, then you still have a chance to modify the content pack by removing and adding items. However, if the content pack is already published, then removing any item from the pack will cause watermarks to appear when the user tries to use it. This is because the specific item ID for the removed item can no longer be found by our servers. Therefore, if you want to adjust the problematic published content, you must use the Replace function.

In order to replace content, retrieve the original files that were used to create your custom content and start to upload the content by using the Content Uploader.

CTA Uploader Replace Content.png

1) Replace: Click on this button to start the replacement process. 2) Item ID: Fill in the appropriate item ID which can be found from the URL of the content pack. Finish up by clicking the Replace button.