Difference between revisions of "Content Dev:Character Creator"

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{{Article|Content_Dev:CC_Avatar|CC Avatars}}
 
{{Article|Content_Dev:CC_Avatar|CC Avatars}}
 
Learn to create morphs for the character's head and body.  Includes information about preparation, production, submission, and publishing.
 
Learn to create morphs for the character's head and body.  Includes information about preparation, production, submission, and publishing.
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*[[Content_Dev:CC_Avatar#Introduction_.26_Preparation| Introduction & Preparation]]
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*[[Content_Dev:CC_Avatar#Production| Production]]
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*[[Content_Dev:CC_Avatar#Submission_.26_Publishing| Submission & Publishing]]
  
 
=== Learning Center ===
 
=== Learning Center ===

Revision as of 22:44, 7 June 2021

Main article: Main Page.

Developers can design their own character content and apply them to fully-rigged character bases for Character Creator.

Content Specification

Article: CC Content Spec
Get information about the CC content specification and categorization. Find out what CC content specification is all about and Character Creator component types.

Asset Creation

Article: CC Assets
Learn how to create garments, shoes, gloves, hair, and accessories for Character Creator. Includes information about preparation, production, and submission.

Avatar Body

Article: CC Avatars
Learn to create morphs for the character's head and body. Includes information about preparation, production, submission, and publishing.

Learning Center

Article: CC Learning Center
Learn how to use Character Creator efficiently. Includes basic to professional learning resources and forum discussions.

Daz / Poser to CC

Article: Daz to CC
Learn resources for Daz & Poser developers who want to familiarize themselves with the Character Creator conversion process and make the most out of Daz & Poser content inside CC.

Commercialization Kit

Article: Commercialization Kit
Some materials for better visualization of your artwork and content. Includes characters poses, lit projects, and goodies such as mirror floor.