Difference between revisions of "Content Dev:IClone"

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(Created page with "{{TOC}} {{Parent|Main_Page_Mockup|Main Page}} === Asset Creation === {{Article|Content_Dev:IC_Avatar_Collision_Shapes|IC Avatar Collision Shapes}} Information on the foundati...")
 
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{{TOC}}
 
{{TOC}}
{{Parent|Main_Page_Mockup|Main Page}}
 
  
 
=== Asset Creation ===
 
=== Asset Creation ===
 
{{Article|Content_Dev:IC_Avatar_Collision_Shapes|IC Avatar Collision Shapes}}
 
{{Article|Content_Dev:IC_Avatar_Collision_Shapes|IC Avatar Collision Shapes}}
 
Information on the foundational structure of the avatar collision shapes.
 
Information on the foundational structure of the avatar collision shapes.
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 +
#[[Content_Dev:IC_Avatar_Collision_Shapes#Production_Instructions_and_Restrictions| Production Instructions and Restrictions]]
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#[[Content_Dev:IC_Avatar_Collision_Shapes#CC3.2B_Basic_Collision_Shape_Structure| CC3+ Basic Collision Shape Structure]]
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#[[Content_Dev:IC_Avatar_Collision_Shapes#Production_Tips| Production Tips]]
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 +
=== Maya Motion to iClone ===
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{{Article|Content_Dev:IC_Maya_Motion_to_iClone|Maya Motion to iClone}}
 +
Instructions on bringing Maya animations into iClone via 3DXchange.
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 +
#[[Content_Dev:IC_Maya_Motion_to_iClone#Introduction| Introduction]]
 +
#[[Content_Dev:IC_Maya_Motion_to_iClone#Provisional_Files| Provisional Files]]
 +
#[[Content_Dev:IC_Maya_Motion_to_iClone#Motion_Creation_and_Precautions| Motion Creation and Precautions]]
 +
 +
=== Maya Animation to iClone using Advanced Skeleton 5 ===
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{{Article|Content_Dev:IC_Maya_Animation_to_iClone_Advanced_Skeleton_5| Maya Animation to iClone using Advanced Skeleton 5}}
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Instructions on bringing Maya animations into iClone using Advanced Skeleton 5 rigging and animation tools.
 +
 +
#[[Content_Dev:IC_Maya_Animation_to_iClone_Advanced_Skeleton_5#Process_Overview| Process Overview]]
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#[[Content_Dev:IC_Maya_Animation_to_iClone_Advanced_Skeleton_5#Animation_Controllers_Introduction| Animation Controllers Introduction]]
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#[[Content_Dev:IC_Maya_Animation_to_iClone_Advanced_Skeleton_5#Motion_Production_Precautions| Motion Production Precaution]]

Revision as of 20:47, 16 June 2022

Asset Creation

Article: IC Avatar Collision Shapes
Information on the foundational structure of the avatar collision shapes.

  1. Production Instructions and Restrictions
  2. CC3+ Basic Collision Shape Structure
  3. Production Tips

Maya Motion to iClone

Article: Maya Motion to iClone
Instructions on bringing Maya animations into iClone via 3DXchange.

  1. Introduction
  2. Provisional Files
  3. Motion Creation and Precautions

Maya Animation to iClone using Advanced Skeleton 5

Article: Maya Animation to iClone using Advanced Skeleton 5
Instructions on bringing Maya animations into iClone using Advanced Skeleton 5 rigging and animation tools.

  1. Process Overview
  2. Animation Controllers Introduction
  3. Motion Production Precaution