Difference between revisions of "Content Dev:IClone"

From Reallusion Wiki!
Jump to: navigation, search
m
m (Maya Motion to iClone)
Line 16: Line 16:
 
#[[Content_Dev:IC_Maya_Motion_to_iClone#Provisional_Files| Provisional Files]]
 
#[[Content_Dev:IC_Maya_Motion_to_iClone#Provisional_Files| Provisional Files]]
 
#[[Content_Dev:IC_Maya_Motion_to_iClone#Motion_Creation_and_Precautions| Motion Creation and Precautions]]
 
#[[Content_Dev:IC_Maya_Motion_to_iClone#Motion_Creation_and_Precautions| Motion Creation and Precautions]]
 +
 +
 +
=== Maya Animation to iClone using Advanced Skeleton 5 ===
 +
{{Article|Content_Dev:IC_Maya_Animation_to_iClone_Advanced_Skeleton_5}}
 +
Instructions on bringing Maya animations into iClone using Advanced Skeleton 5 rigging and animation tools.
 +
 +
#[[Content_Dev:IC_Maya_Animation_to_iClone_Advanced_Skeleton_5#Process Overview]]
 +
#[[Content_Dev:IC_Maya_Animation_to_iClone_Advanced_Skeleton_5#Rigging Controls Introduction]]
 +
#[[Content_Dev:IC_Maya_Animation_to_iClone_Advanced_Skeleton_5#Motion Production Precautions]]

Revision as of 19:17, 16 June 2022

Asset Creation

Article: IC Avatar Collision Shapes
Information on the foundational structure of the avatar collision shapes.

  1. Production Instructions and Restrictions
  2. CC3+ Basic Collision Shape Structure
  3. Production Tips

Maya Motion to iClone

Article: Maya Motion to iClone
Instructions on bringing Maya animations into iClone via 3DXchange.

  1. Introduction
  2. Provisional Files
  3. Motion Creation and Precautions


Maya Animation to iClone using Advanced Skeleton 5

Article: {{{2}}}
Instructions on bringing Maya animations into iClone using Advanced Skeleton 5 rigging and animation tools.

  1. Content_Dev:IC_Maya_Animation_to_iClone_Advanced_Skeleton_5#Process Overview
  2. Content_Dev:IC_Maya_Animation_to_iClone_Advanced_Skeleton_5#Rigging Controls Introduction
  3. Content_Dev:IC_Maya_Animation_to_iClone_Advanced_Skeleton_5#Motion Production Precautions