Difference between revisions of "IC Python API:Spring Joints"

From Reallusion Wiki!
Jump to: navigation, search
(Created page with "{{TOC}} {{Parent|IC_Python_API:RL_Python_Samples|RL Python Samples}} == Demo Video == == Description == == Course Prerequisites == You should familiarize yourself with th...")
 
m (Description)
Line 6: Line 6:
 
== Description ==
 
== Description ==
  
 +
Spring bones allows you to apply spring physics to designated bones in the scene.  The spring effect is calculated using an algorithm that takes into account several physics elements such as stiffness, bounciness, and damping.  This script is versatile and can turn any existing bone or prop hierarchy into an active physics spring chain.  You can also create a prop chain by attaching various props together and apply spring physics using this plugin.
  
 
== Course Prerequisites ==
 
== Course Prerequisites ==

Revision as of 22:54, 19 January 2020

Main article: RL Python Samples.

Demo Video

Description

Spring bones allows you to apply spring physics to designated bones in the scene. The spring effect is calculated using an algorithm that takes into account several physics elements such as stiffness, bounciness, and damping. This script is versatile and can turn any existing bone or prop hierarchy into an active physics spring chain. You can also create a prop chain by attaching various props together and apply spring physics using this plugin.

Course Prerequisites

You should familiarize yourself with the following fundamental articles before you proceed:

Link Purpose

Learn How to

Usage Instructions

Code Flow

APIs Used