IC Python API:RLPy RGlobal

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Main article: Modules. Last modified: 04/14/2020

Description

This class provides global settings and information for the application, like querying project related settings like GetFps, GetTime, GetScreenSize, etc., and operations such as SetTime, RenderVideo, etc.

Member Functions

GetProjectLength ( )

Get the current project duration.

Returns

Project duration - RTime
1 print(RLPy.RGlobal.GetProjectLength()) # Print project duration for the current scene

GetFps ( )

Get the frames-per-second for the current project. Currently fixed at 60 fps.

Returns

Frame rate - int
1 print(RLPy.RGlobal.GetFps()) # 60

GetPath ( )

This function can return the absolute paths for the following directories:

RLPy.EPathType_Temp Temporary folder
RLPy.EPathType_TemplateContent Template content folder
RLPy.EPathType_CustomContent Custom content folder
RLPy.EPathType_ProgramDefault Program default folder
RLPy.EPathType_Morph Morph data folder
RLPy.EPathType_CreateFace CreateFace data folder
RLPy.EPathType_Puppet Puppet data folder
RLPy.EPathType_FacialLayer Facial layer data folder
RLPy.EPathType_ShareTemplateContent Shared template content folder
RLPy.EPathType_Thumb Thumbnail folder
RLPy.EPathType_Image Image folder
RLPy.EPathType_CreatorAssets Creator assets folder
RLPy.EPathType_Resource Resource folder
RLPy.EPathType_FacialSystem Facial system folder
RLPy.EPathType_CustomWidget Custom widget folder
RLPy.EPathType_iCloneAssets iClone assets folder

Parameters

ePath [IN] path type - RLPy.EPathType
  • RLPy.EPathType_Temp
  • RLPy.EPathType_TemplateContent
  • RLPy.EPathType_CustomContent
  • RLPy.EPathType_ProgramDefault
  • RLPy.EPathType_Morph
  • RLPy.EPathType_CreateFace
  • RLPy.EPathType_Puppet
  • RLPy.EPathType_FacialLayer
  • RLPy.EPathType_ShareTemplateContent
  • RLPy.EPathType_Thumb
  • RLPy.EPathType_Image
  • RLPy.EPathType_CreatorAssets
  • RLPy.EPathType_Resource
  • RLPy.EPathType_FacialSystem
  • RLPy.EPathType_CustomWidget
  • RLPy.EPathType_iCloneAssets
strPath [OUT] path name - string

Returns

Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
1 temp = ""
2 ret_list = RLPy.RGlobal.GetPath(RLPy.EPathType_Temp, temp)
3 print(ret_list[0]) # success or faild
4 print(ret_list[1]) # path

BeginAction ( )

Perform undo and redo actions. This function is currently incomplete.

Parameters

strAction [IN] action name - string
1 RLPy.RGlobal.BeginAction('ActionName')
2 RLPy.RGlobal.EndAction()

EndAction ( )

Perform undo and redo actions. This function is currently incomplete

1 # undo / redo
2 RLPy.RGlobal.BeginAction("Motion")
3 # do something
4 RLPy.RGlobal.EndAction()

Play ( )

Controls the timeline playback.

Parameters

kStart [IN] start time - RTime
kEnd [IN] end time - RTime
1 start_time = RLPy.RTime(0)
2 end_time = RLPy.RTime(1000.0)
3 RLPy.RGlobal.Play(start_time,end_time)

Pause ( )

Pause the timeline playback and keep the playhead in place.

1 RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
2 RLPy.RGlobal.Pause()

Stop ( )

Stop the timeline playback and return the playhead to the start marker.

1 RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
2 RLPy.RGlobal.Stop()

IsPlaying ( )

Check if timeline playback is in progress.

Returns

Returns true when application playing - bool
1 if(not RLPy.RGlobal.IsPlaying()):
2         RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
3 if(RLPy.RGlobal.IsPlaying()):
4         RLPy.RGlobal.Stop()

GetTime ( )

Get the current time for the scene according to the location of the playhead.

Returns

current time - RTime
1 time = RLPy.RGlobal.GetTime()
2 print(time)

SetTime ( )

Change the current time for the scene and update the playhead.

See Also: GetTime

Parameters

kTime [IN] Specifies the time to set - RTime

Returns

Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
1 result = RLPy.RGlobal.SetTime(RLPy.RTime(1000))
2 print(result) # Success or fail
3 
4 time = RLPy.RGlobal.GetTime()
5 print(time)

GetStartTime ( )

Get the start time for the current project.

Returns

Start frame time - RTime
1 time = RLPy.RGlobal.GetStartTime()
2 print(time)

GetEndTime ( )

Get the end time for the current project.

Returns

End frame time - RTime
1 time = RLPy.RGlobal.GetEndTime()
2 print(time)

GetMocapManager ( )

Access the Mocap Manager and member functions for RIMocapManager.

See Also: RIMocapManager

Returns

Pointer to mocap manager - RIMocapManager
1 mocap_manager = RLPy.RGlobal.GetMocapManager()
2 print(mocap_manager.IsRunning()) # True or False

RemoveAllAnimations ( spObject )

Remove all animations on a given object and return RLPy.RStatus.Success if successful, else RLPy.RStatus.Failure. Currently supports characters, props, accessories, particles, PopcornFX, lights, motion paths, cameras, wind, images, and global illumination. The timeline needs to update after execution in order to show the changes.

Parameters

spObject [IN] The object to remove animations - RIObject

Returns

Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
1 avatar_list = RLPy.RScene.GetAvatars()
2 result = RLPy.RGlobal.RemoveAllAnimations( avatar_list[0] )
3 print(result)

RenderVideo ( )

Use the current iClone render settings to output a video. Returns RLPy.RStatus.Success when successful, else RLPy.RStatus.Failure.

Returns

Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
1 result = RLPy.RGlobal.RenderVideo()
2 print(result)

GetScreenSize ( self, nWidth, nHeight )

Get the render output size for the current scene.

Parameters

nWidth [IN] screen width in pixels - int
nHeight [IN] screen height in pixels - int

Returns

[Success/Fail, Width, Height] - list
Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
Width - int
Height - int
1 width = 0
2 height = 0
3 result = RLPy.RGlobal.GetScreenSize(width, height)
4 print(result[0]) # successful or failed
5 print(result[1]) # width
6 print(result[2]) # height