Difference between revisions of "Content Dev:CC Body Topology Guide"

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m (Major Features)
m (Major Features)
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== Major Features ==
 
== Major Features ==
  
[[File:Cc_body_regions_body_copy.png|right]]
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[[File:Cc_body_regions_body_copy.png|left]]
  
 
The body mesh consists of several major regions that need to be in proper place in order to achieve precise animation and texturing. The following texture files are provided as a way to diagnose the various features of the body topology.  These textures should be applied to the diffuse/base color channel for the corresponding material of the body.
 
The body mesh consists of several major regions that need to be in proper place in order to achieve precise animation and texturing. The following texture files are provided as a way to diagnose the various features of the body topology.  These textures should be applied to the diffuse/base color channel for the corresponding material of the body.
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|[[:File:Leg_S.jpg]]
 
|[[:File:Leg_S.jpg]]
 
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{{Clear}}
  
 
== Crucial Regions ==
 
== Crucial Regions ==

Revision as of 00:45, 2 January 2019

Main article: CC Avatar.

Major Features

Cc body regions body copy.png

The body mesh consists of several major regions that need to be in proper place in order to achieve precise animation and texturing. The following texture files are provided as a way to diagnose the various features of the body topology. These textures should be applied to the diffuse/base color channel for the corresponding material of the body.

Preview Material for Application Download Link
Cc uv preview body.png Body Material (Std_Skin_Body) File:Body_S.jpg
Cc uv preview arms.png Arms Material (Std_Skin_Arm) File:Arm_S.jpg
Cc uv preview legs.png Legs Material (Std_Skin_Leg) File:Leg_S.jpg

Crucial Regions

Crucial Bends

Crucial Folds