Difference between revisions of "IC Python API:RLPy RVector2"
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== Description == | == Description == | ||
− | + | This class represents a 2D vector (x, y). This class provides access to RLPy's internal 2D vector math library allowing 2D vectors to be handled easily, in a manner compatible with internal RLPy data structures. It also supports operators and provides some constants for your convenience: | |
{|class = "wikitable" | {|class = "wikitable" | ||
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=== __init__ === | === __init__ === | ||
− | Initialize a new RVector2 object as a 2D | + | Initialize a new [[IC_Python_API:RLPy_RVector2|RVector2]]object as a zeroed 2D vector: (0, 0). |
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2() | a = RLPy.RVector2() | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Line 36: | Line 36: | ||
=== __init__( self, x, y ) === | === __init__( self, x, y ) === | ||
− | Initialize a new RVector2 object as a 2D | + | Initialize a new [[IC_Python_API:RLPy_RVector2|RVector2]]object as a 2D vector: (x, y). |
==== Parameters ==== | ==== Parameters ==== | ||
− | :'''x''' [IN] a numerical value for x coordinate - float | + | :'''x''' [IN] a numerical value for x coordinate - float / int |
− | :'''y''' [IN] a numerical value for y coordinate - float | + | :'''y''' [IN] a numerical value for y coordinate - float / int |
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(1, 2) | a = RLPy.RVector2(1, 2) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
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=== __init__( self, args ) === | === __init__( self, args ) === | ||
− | Initialize a new RVector2 object with another RVector2 object: args. This new RVector2 object has the same value as args. | + | Initialize a new [[IC_Python_API:RLPy_RVector2|RVector2]]object with another [[IC_Python_API:RLPy_RVector2|RVector2]]object: args. This new [[IC_Python_API:RLPy_RVector2|RVector2]]object has the same value as args. |
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(1, 2) | a = RLPy.RVector2(1, 2) | ||
b = RLPy.RVector2(a) | b = RLPy.RVector2(a) | ||
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The "equal to" operator. | The "equal to" operator. | ||
− | <syntaxhighlight lang=" | + | See Also: [[#!=|!=]] |
+ | |||
+ | <syntaxhighlight lang="python"> | ||
a = RLPy.RVector2(1, 2) | a = RLPy.RVector2(1, 2) | ||
b = a | b = a | ||
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The "not equal to" operator. | The "not equal to" operator. | ||
− | <syntaxhighlight lang=" | + | See Also: [[#==|==]] |
+ | |||
+ | <syntaxhighlight lang="python"> | ||
a = RLPy.RVector2() | a = RLPy.RVector2() | ||
b = RLPy.RVector2(1, 2) | b = RLPy.RVector2(1, 2) | ||
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=== < === | === < === | ||
− | The "less than" operator. Similar to string comparison: | + | The "less than" operator. Similar to string comparison: Returns '''True''' upon the first match that is less than, and '''False''' if it is greater than. If the current comparison is equal, continue onto the next element. If all elements are equal then return '''False'''. |
− | <syntaxhighlight lang=" | + | See Also: [[#<=|<=]] |
+ | |||
+ | <syntaxhighlight lang="python"> | ||
a = RLPy.RVector2(0, 0) | a = RLPy.RVector2(0, 0) | ||
b = RLPy.RVector2(0, 1) | b = RLPy.RVector2(0, 1) | ||
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=== > === | === > === | ||
− | The "greater than" operator. Similar to string comparison: | + | The "greater than" operator. Similar to string comparison: Returns '''True''' upon the first match that is greater than, and '''False''' if it is less than. If the current comparison is equal, continue onto the next element. If all elements are equal then return '''False'''. |
+ | |||
+ | See Also: [[#>=|>=]] | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(0, 0) | a = RLPy.RVector2(0, 0) | ||
b = RLPy.RVector2(0, 1) | b = RLPy.RVector2(0, 1) | ||
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=== <= === | === <= === | ||
− | The "less than or equal | + | The "less than or equal" operator. Similar to string comparison: Returns '''True''' upon the first match that is less than, and '''False''' if it is greater than. If the current comparison is equal, continue onto the next element. If all elements are equal then return '''True'''. |
− | <syntaxhighlight lang=" | + | See Also: [[#<|<]] |
+ | |||
+ | <syntaxhighlight lang="python"> | ||
a = RLPy.RVector2(0, 0) | a = RLPy.RVector2(0, 0) | ||
b = RLPy.RVector2(0, 1) | b = RLPy.RVector2(0, 1) | ||
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=== >= === | === >= === | ||
− | The "greater than or equal | + | The "greater than or equal" operator. Similar to string comparison: Returns '''True''' upon the first match that is greater than, and '''False''' if it is less than. If the current comparison is equal, continue onto the next element. If all elements are equal then return '''True'''. |
− | <syntaxhighlight lang=" | + | See Also: [[#>|>]] |
+ | |||
+ | <syntaxhighlight lang="python"> | ||
a = RLPy.RVector2(0, 0) | a = RLPy.RVector2(0, 0) | ||
b = RLPy.RVector2(0, 1) | b = RLPy.RVector2(0, 1) | ||
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=== + === | === + === | ||
− | The "addition" operator. Perform 2D | + | The "addition" operator. Perform 2D vector addition. |
+ | |||
+ | See Also: [[#+=|+=]] | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(0, 1) | a = RLPy.RVector2(0, 1) | ||
b = RLPy.RVector2(1, 2) | b = RLPy.RVector2(1, 2) | ||
c = a + b | c = a + b | ||
− | print(str(c.x) + ', ' + str(c.y)) #1.0, 3.0 | + | print(str(c.x) + ', ' + str(c.y)) # 1.0, 3.0 |
</syntaxhighlight> | </syntaxhighlight> | ||
=== - === | === - === | ||
− | The "subtraction" operator. Perform 2D | + | The "subtraction" operator. Perform 2D vector subtraction. |
− | <syntaxhighlight lang=" | + | See Also: [[#-=|-=]] |
+ | |||
+ | <syntaxhighlight lang="python"> | ||
a = RLPy.RVector2(0, 1) | a = RLPy.RVector2(0, 1) | ||
b = RLPy.RVector2(1, 3) | b = RLPy.RVector2(1, 3) | ||
c = b - a | c = b - a | ||
− | print(str(c.x) + ', ' + str(c.y)) #1.0, 2.0 | + | print(str(c.x) + ', ' + str(c.y)) # 1.0, 2.0 |
</syntaxhighlight> | </syntaxhighlight> | ||
=== * === | === * === | ||
− | The "multiplication" operator. Perform a scalar multiplication when the second | + | The "multiplication" operator. Perform a scalar multiplication when the second operand is an integer or float. If the second operand is another 2D vector, then the corresponding elements are multiplied. |
+ | |||
+ | See Also: [[#*=|*=]] | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(1, 2) | a = RLPy.RVector2(1, 2) | ||
b = a * 2 | b = a * 2 | ||
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d = a * c | d = a * c | ||
− | print(str(b.x) + ', ' + str(b.y)) #2.0, 4.0 | + | print(str(b.x) + ', ' + str(b.y)) # 2.0, 4.0 |
− | print(str(d.x) + ', ' + str(d.y)) #2.0, 6.0 | + | print(str(d.x) + ', ' + str(d.y)) # 2.0, 6.0 |
</syntaxhighlight> | </syntaxhighlight> | ||
=== / === | === / === | ||
− | The "division" operator. Perform a scalar division when the second operand is an integer or float. If the second operand is another | + | The "division" operator. Perform a scalar division when the second operand is an integer or float. If the second operand is another 2D vector, then the corresponding elements are divided. |
− | <syntaxhighlight lang=" | + | See Also: [[#/=|/=]] |
+ | |||
+ | <syntaxhighlight lang="python"> | ||
a = RLPy.RVector2(1, 2) | a = RLPy.RVector2(1, 2) | ||
b = a / 2 | b = a / 2 | ||
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d = a / c | d = a / c | ||
− | print(str(b.x) + ', ' + str(b.y)) #0.5, 1.0 | + | print(str(b.x) + ', ' + str(b.y)) # 0.5, 1.0 |
− | print(str(d.x) + ', ' + str(d.y)) #0.5, 0.6666666865348816 | + | print(str(d.x) + ', ' + str(d.y)) # 0.5, 0.6666666865348816 |
</syntaxhighlight> | </syntaxhighlight> | ||
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The "unary minus" operator. Inverse the sign of each element. | The "unary minus" operator. Inverse the sign of each element. | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(1, 2) | a = RLPy.RVector2(1, 2) | ||
b = -a | b = -a | ||
− | print(str(b.x) + ', ' + str(b.y)) #-1.0, -2.0 | + | print(str(b.x) + ', ' + str(b.y)) # -1.0, -2.0 |
</syntaxhighlight> | </syntaxhighlight> | ||
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The "addition assignment" operator. | The "addition assignment" operator. | ||
− | <syntaxhighlight lang=" | + | See Also: [[#+|+]] |
+ | |||
+ | <syntaxhighlight lang="python"> | ||
a = RLPy.RVector2(0, 1) | a = RLPy.RVector2(0, 1) | ||
b = RLPy.RVector2(1, 2) | b = RLPy.RVector2(1, 2) | ||
a += b | a += b | ||
− | print(str(a.x) + ', ' + str(a.y)) #1.0, 3.0 | + | print(str(a.x) + ', ' + str(a.y)) # 1.0, 3.0 |
</syntaxhighlight> | </syntaxhighlight> | ||
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The "subtraction assignment" operator. | The "subtraction assignment" operator. | ||
− | <syntaxhighlight lang=" | + | See Also: [[#-|-]] |
+ | |||
+ | <syntaxhighlight lang="python"> | ||
a = RLPy.RVector2(0, 1) | a = RLPy.RVector2(0, 1) | ||
b = RLPy.RVector2(1, 2) | b = RLPy.RVector2(1, 2) | ||
a -= b | a -= b | ||
− | print(str(a.x) + ', ' + str(a.y)) #-1.0, -1.0 | + | print(str(a.x) + ', ' + str(a.y)) # -1.0, -1.0 |
</syntaxhighlight> | </syntaxhighlight> | ||
=== *= === | === *= === | ||
− | The "multiplication assignment" operator. | + | The "multiplication assignment" operator. For the calculation method, refer to the '''*''' operator. |
− | <syntaxhighlight lang=" | + | See Also: [[#*|*]] |
+ | |||
+ | <syntaxhighlight lang="python"> | ||
a = RLPy.RVector2(1, 2) | a = RLPy.RVector2(1, 2) | ||
a *= 2 | a *= 2 | ||
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b *= c | b *= c | ||
− | print(str(a.x) + ', ' + str(a.y)) #2.0, 4.0 | + | print(str(a.x) + ', ' + str(a.y)) # 2.0, 4.0 |
− | print(str(b.x) + ', ' + str(b.y)) #2.0, 6.0 | + | print(str(b.x) + ', ' + str(b.y)) # 2.0, 6.0 |
</syntaxhighlight> | </syntaxhighlight> | ||
=== /= === | === /= === | ||
− | The "division assignment" operator. | + | The "division assignment" operator. For the calculation method, refer to the '''/''' operator. |
+ | |||
+ | See Also: [[#/|/]] | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(1, 2) | a = RLPy.RVector2(1, 2) | ||
a /= 2 | a /= 2 | ||
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b /= c | b /= c | ||
− | print(str(a.x) + ', ' + str(a.y)) #0.5, 1.0 | + | print(str(a.x) + ', ' + str(a.y)) # 0.5, 1.0 |
− | print(str(b.x) + ', ' + str(b.y)) #0.5, 0.6666666865348816 | + | print(str(b.x) + ', ' + str(b.y)) # 0.5, 0.6666666865348816 |
</syntaxhighlight> | </syntaxhighlight> | ||
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=== AddWithWeight === | === AddWithWeight === | ||
− | Add a | + | Add a 2D vector with weight. |
==== Parameters ==== | ==== Parameters ==== | ||
− | :'''vSrc''' [IN] The | + | :'''vSrc''' [IN] The 2D vector to add - [[IC_Python_API:RLPy_RVector2|RVector2]] |
:'''fWeight''' [IN] The value of weight - float | :'''fWeight''' [IN] The value of weight - float | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(0, 1) | a = RLPy.RVector2(0, 1) | ||
b = RLPy.RVector2(1, 2) | b = RLPy.RVector2(1, 2) | ||
a.AddWithWeight(b, 2) | a.AddWithWeight(b, 2) | ||
− | print(str(a.x) + ', ' + str(a.y)) #2.0, 5.0 | + | print(str(a.x) + ', ' + str(a.y)) # 2.0, 5.0 |
</syntaxhighlight> | </syntaxhighlight> | ||
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==== Parameters ==== | ==== Parameters ==== | ||
− | :'''vV''' [IN] The | + | :'''vV''' [IN] The 2D vector to compute dot product - [[IC_Python_API:RLPy_RVector2|RVector2]] |
==== Returns ==== | ==== Returns ==== | ||
:The value of the dot product - float | :The value of the dot product - float | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(1, 2) | a = RLPy.RVector2(1, 2) | ||
dot = a.Dot( RLPy.RVector2(3, 5) ) | dot = a.Dot( RLPy.RVector2(3, 5) ) | ||
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=== Inverse === | === Inverse === | ||
− | Return the inverse of a given | + | Return the inverse of a given 2D vector by inverting the x, y elements. |
==== Returns ==== | ==== Returns ==== | ||
− | :The inversed | + | :The inversed 2D vector - [[IC_Python_API:RLPy_RVector2|RVector2]] |
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(0.5, 4) | a = RLPy.RVector2(0.5, 4) | ||
b = a.Inverse() | b = a.Inverse() | ||
− | print(str(b.x) + ', ' + str(b.y)) #2.0, 0.25 | + | print(str(b.x) + ', ' + str(b.y)) # 2.0, 0.25 |
</syntaxhighlight> | </syntaxhighlight> | ||
=== Length === | === Length === | ||
− | Length of the | + | Length of the 2D vector. |
==== Returns ==== | ==== Returns ==== | ||
− | :The length of this | + | :The length of this 2D vector - float |
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(3, 4) | a = RLPy.RVector2(3, 4) | ||
− | print( str(a.Length()) ) #5.0 | + | print( str(a.Length()) ) # 5.0 |
</syntaxhighlight> | </syntaxhighlight> | ||
=== Normalize === | === Normalize === | ||
− | Normalize a given | + | Normalize a given 2D vector. |
==== Returns ==== | ==== Returns ==== | ||
− | :Returns the length of the | + | :Returns the length of the 2D vector before normalization - float |
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(1, 1) | a = RLPy.RVector2(1, 1) | ||
b = a.Normalize() | b = a.Normalize() | ||
− | print(str(a.x) + ', ' + str(a.y)) #0.7071067690849304, 0.7071067690849304 | + | print(str(a.x) + ', ' + str(a.y)) # 0.7071067690849304, 0.7071067690849304 |
− | print(b) #1.4142135381698608 | + | print(b) # 1.4142135381698608 |
</syntaxhighlight> | </syntaxhighlight> | ||
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:'''tX''' [IN] the value of the x-axis - float | :'''tX''' [IN] the value of the x-axis - float | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(1, 1) | a = RLPy.RVector2(1, 1) | ||
a.SetX(10) | a.SetX(10) | ||
− | print(str(a.x) + ', ' + str(a.y)) #10.0, 1.0 | + | print(str(a.x) + ', ' + str(a.y)) # 10.0, 1.0 |
</syntaxhighlight> | </syntaxhighlight> | ||
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:'''tX''' [IN] the value of the y-axis. | :'''tX''' [IN] the value of the y-axis. | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(1, 1) | a = RLPy.RVector2(1, 1) | ||
a.SetY(10) | a.SetY(10) | ||
− | print(str(a.x) + ', ' + str(a.y)) #1.0, 10.0 | + | print(str(a.x) + ', ' + str(a.y)) # 1.0, 10.0 |
</syntaxhighlight> | </syntaxhighlight> | ||
=== SquaredLength === | === SquaredLength === | ||
− | Squared length of the | + | Squared length of the 2D vector. |
==== Returns ==== | ==== Returns ==== | ||
− | :The squared length of this | + | :The squared length of this 2D vector - float |
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python"> |
a = RLPy.RVector2(1, 1) | a = RLPy.RVector2(1, 1) | ||
− | print(a.SquaredLength()) #2.0 | + | print(a.SquaredLength()) # 2.0 |
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 22:09, 7 April 2020
- Main article: Modules.
- Last modified: 04/7/2020
Description
This class represents a 2D vector (x, y). This class provides access to RLPy's internal 2D vector math library allowing 2D vectors to be handled easily, in a manner compatible with internal RLPy data structures. It also supports operators and provides some constants for your convenience:
Constant | Description |
---|---|
RVector2.ZERO | 2D zero vector2: (0, 0) |
RVector2.UNIT_X | 2D x unit vector2: (1, 0) |
RVector2.UNIT_Y | 2D y unit vector2: (0, 1) |
RVector2.UNIT_XY | 2D unit vector2: (1, 1) |
Constructors & Destructors
__init__
Initialize a new RVector2object as a zeroed 2D vector: (0, 0).
a = RLPy.RVector2()
__init__( self, x, y )
Initialize a new RVector2object as a 2D vector: (x, y).
Parameters
- x [IN] a numerical value for x coordinate - float / int
- y [IN] a numerical value for y coordinate - float / int
a = RLPy.RVector2(1, 2)
__init__( self, args )
Initialize a new RVector2object with another RVector2object: args. This new RVector2object has the same value as args.
a = RLPy.RVector2(1, 2)
b = RLPy.RVector2(a)
Operators
==
The "equal to" operator.
See Also: !=
a = RLPy.RVector2(1, 2)
b = a
print(a == b) #True
!=
The "not equal to" operator.
See Also: ==
a = RLPy.RVector2()
b = RLPy.RVector2(1, 2)
print(a != b) #True
<
The "less than" operator. Similar to string comparison: Returns True upon the first match that is less than, and False if it is greater than. If the current comparison is equal, continue onto the next element. If all elements are equal then return False.
See Also: <=
a = RLPy.RVector2(0, 0)
b = RLPy.RVector2(0, 1)
c = RLPy.RVector2(1, 0)
d = RLPy.RVector2(0, 0)
print(a< b) #True
print(b< c) #True
print(a< d) #False
>
The "greater than" operator. Similar to string comparison: Returns True upon the first match that is greater than, and False if it is less than. If the current comparison is equal, continue onto the next element. If all elements are equal then return False.
See Also: >=
a = RLPy.RVector2(0, 0)
b = RLPy.RVector2(0, 1)
c = RLPy.RVector2(1, 0)
d = RLPy.RVector2(0, 0)
print(b >a) #True
print(c >b) #True
print(d >a) #False
<=
The "less than or equal" operator. Similar to string comparison: Returns True upon the first match that is less than, and False if it is greater than. If the current comparison is equal, continue onto the next element. If all elements are equal then return True.
See Also: <
a = RLPy.RVector2(0, 0)
b = RLPy.RVector2(0, 1)
c = RLPy.RVector2(1, 0)
d = RLPy.RVector2(0, 0)
print(a<= b) #True
print(b<= c) #True
print(a<= d) #True
>=
The "greater than or equal" operator. Similar to string comparison: Returns True upon the first match that is greater than, and False if it is less than. If the current comparison is equal, continue onto the next element. If all elements are equal then return True.
See Also: >
a = RLPy.RVector2(0, 0)
b = RLPy.RVector2(0, 1)
c = RLPy.RVector2(1, 0)
d = RLPy.RVector2(0, 0)
print(b >= a) #True
print(c >= b) #True
print(d >= a) #True
+
The "addition" operator. Perform 2D vector addition.
See Also: +=
a = RLPy.RVector2(0, 1)
b = RLPy.RVector2(1, 2)
c = a + b
print(str(c.x) + ', ' + str(c.y)) # 1.0, 3.0
-
The "subtraction" operator. Perform 2D vector subtraction.
See Also: -=
a = RLPy.RVector2(0, 1)
b = RLPy.RVector2(1, 3)
c = b - a
print(str(c.x) + ', ' + str(c.y)) # 1.0, 2.0
*
The "multiplication" operator. Perform a scalar multiplication when the second operand is an integer or float. If the second operand is another 2D vector, then the corresponding elements are multiplied.
See Also: *=
a = RLPy.RVector2(1, 2)
b = a * 2
c = RLPy.RVector2(2, 3)
d = a * c
print(str(b.x) + ', ' + str(b.y)) # 2.0, 4.0
print(str(d.x) + ', ' + str(d.y)) # 2.0, 6.0
/
The "division" operator. Perform a scalar division when the second operand is an integer or float. If the second operand is another 2D vector, then the corresponding elements are divided.
See Also: /=
a = RLPy.RVector2(1, 2)
b = a / 2
c = RLPy.RVector2(2, 3)
d = a / c
print(str(b.x) + ', ' + str(b.y)) # 0.5, 1.0
print(str(d.x) + ', ' + str(d.y)) # 0.5, 0.6666666865348816
-
The "unary minus" operator. Inverse the sign of each element.
a = RLPy.RVector2(1, 2)
b = -a
print(str(b.x) + ', ' + str(b.y)) # -1.0, -2.0
+=
The "addition assignment" operator.
See Also: +
a = RLPy.RVector2(0, 1)
b = RLPy.RVector2(1, 2)
a += b
print(str(a.x) + ', ' + str(a.y)) # 1.0, 3.0
-=
The "subtraction assignment" operator.
See Also: -
a = RLPy.RVector2(0, 1)
b = RLPy.RVector2(1, 2)
a -= b
print(str(a.x) + ', ' + str(a.y)) # -1.0, -1.0
*=
The "multiplication assignment" operator. For the calculation method, refer to the * operator.
See Also: *
a = RLPy.RVector2(1, 2)
a *= 2
b = RLPy.RVector2(1, 2)
c = RLPy.RVector2(2, 3)
b *= c
print(str(a.x) + ', ' + str(a.y)) # 2.0, 4.0
print(str(b.x) + ', ' + str(b.y)) # 2.0, 6.0
/=
The "division assignment" operator. For the calculation method, refer to the / operator.
See Also: /
a = RLPy.RVector2(1, 2)
a /= 2
b = RLPy.RVector2(1, 2)
c = RLPy.RVector2(2, 3)
b /= c
print(str(a.x) + ', ' + str(a.y)) # 0.5, 1.0
print(str(b.x) + ', ' + str(b.y)) # 0.5, 0.6666666865348816
Member Functions
AddWithWeight
Add a 2D vector with weight.
Parameters
- vSrc [IN] The 2D vector to add - RVector2
- fWeight [IN] The value of weight - float
a = RLPy.RVector2(0, 1)
b = RLPy.RVector2(1, 2)
a.AddWithWeight(b, 2)
print(str(a.x) + ', ' + str(a.y)) # 2.0, 5.0
Dot
Calculate dot production of the two vectors.
Parameters
- vV [IN] The 2D vector to compute dot product - RVector2
Returns
- The value of the dot product - float
a = RLPy.RVector2(1, 2)
dot = a.Dot( RLPy.RVector2(3, 5) )
print(dot) #13.0
Inverse
Return the inverse of a given 2D vector by inverting the x, y elements.
Returns
- The inversed 2D vector - RVector2
a = RLPy.RVector2(0.5, 4)
b = a.Inverse()
print(str(b.x) + ', ' + str(b.y)) # 2.0, 0.25
Length
Length of the 2D vector.
Returns
- The length of this 2D vector - float
a = RLPy.RVector2(3, 4)
print( str(a.Length()) ) # 5.0
Normalize
Normalize a given 2D vector.
Returns
- Returns the length of the 2D vector before normalization - float
a = RLPy.RVector2(1, 1)
b = a.Normalize()
print(str(a.x) + ', ' + str(a.y)) # 0.7071067690849304, 0.7071067690849304
print(b) # 1.4142135381698608
SetX
Set the value of the x-axis.
Parameters
- tX [IN] the value of the x-axis - float
a = RLPy.RVector2(1, 1)
a.SetX(10)
print(str(a.x) + ', ' + str(a.y)) # 10.0, 1.0
SetY
Set the value of the y-axis.
Parameters
- tX [IN] the value of the y-axis.
a = RLPy.RVector2(1, 1)
a.SetY(10)
print(str(a.x) + ', ' + str(a.y)) # 1.0, 10.0
SquaredLength
Squared length of the 2D vector.
Returns
- The squared length of this 2D vector - float
a = RLPy.RVector2(1, 1)
print(a.SquaredLength()) # 2.0