Content Dev:CTA Hair
Contents
Introduction
In the past, the hair existed alongside with the body in the form of front and back side pieces. Thus, there was a limitation in the way that the back hair piece would intercept into the character's body, particularly, if it was lengthy. In response, the CTA3 Power Tools 4 and 5 Hair and Beard systems introduce the new extrapolated composite accessories with the following features:
- No structural limitation.
- Dynamic motion support.
- Supports anchor points.
- User can recombine the pieces.
Basic Workflow
Step 1: Structure the design and overall project. Step 2: Prepare the artwork for the hair pieces. Step 3: Import the pieces into CTA. Step 4: Create the animations for the individual pieces. Step 5: Save the motions in the Action menu. Step 6: Set individual Color IDs. Step 7: Save the parts as (*.ctProp) - the hair components are now complete. Step 8: Assemble the hair. Step 9: Set the anchor points. Step 10: Save the hair as (*.ctAcc) - the hair is now complete.