Difference between revisions of "Content Dev:CTA Accessories"

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=== Basic Workflow ===
 
=== Basic Workflow ===
  
 +
#Prepare the art materials.
 +
#Create motion and establish the visual style.
 +
#Save the motion in the Action Menu.
 +
#Save the file as (*.ctProp).
 +
#Set the position of the Prop on the character.
 +
#Save the Prop as (*.ctAcc).
  
 
=== Software & Tools ===
 
=== Software & Tools ===

Revision as of 19:39, 20 September 2017

Main article: CTA Content Development.

Before you Begin

Introduction to Accessories

Previously, Accessories were considered the same as Props; wherein, it must be applied onto a parent bone inside the Composer to behave like an accessory. In contrast, the new Accessory format inside CTA 3.2 allows for quick application of accessories via double-clicking. For example: Double-clicking on a pair of glasses accessory will automatically apply it to the nose of the character.

Comparison Table Prop Format Accessory Format
Extension Name *.ctProp *.ctAcc
Content Location Content Manager > Prop Content Manager > Actor > Accessory
Saves Positioning NO:
Needs to be dragged and dropped onto the character.
YES:
Double click to apply to a predetermined position on the body.
Method for Saving Prop Tab > save as Prop:
Positioning data will be cleared.
Accessory Tab > save as Accessory:
Positioning data will be recorded.

Basic Workflow

  1. Prepare the art materials.
  2. Create motion and establish the visual style.
  3. Save the motion in the Action Menu.
  4. Save the file as (*.ctProp).
  5. Set the position of the Prop on the character.
  6. Save the Prop as (*.ctAcc).

Software & Tools

Creation Workflow

Drawing Precautions

Ordinary Accessories

Compound Accessories