Difference between revisions of "Content Dev:CTA Prop"

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|Object Naming List || Used to verify the naming of the source images before export to reduce follow-up production issues. || Primary drawing tool
 
 
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|Dummy.png || Used as an alternative control element when creating motion enabled prop. || Used when motion is needed
 
|Dummy.png || Used as an alternative control element when creating motion enabled prop. || Used when motion is needed

Revision as of 02:57, 14 July 2017

Main article: Reallusion Content Development.
! This page is incomplete because it's still under construction.

Before You Begin

Simple Workflow Steps

  1. Prepare the source material
  2. Make animations
  3. Save animations in the Action Menu
  4. Save the file
  5. Apply a thumbnail

Related Software & Tools

Software Version Usage
Adobe Illustrator CC above above Primary drawing tool
Animate CC Compose the art asset into SWF format
CTA3 3.0 and above Prop creation

Provided Material

File Description & Usage Notes
Dummy.png Used as an alternative control element when creating motion enabled prop. Used when motion is needed

Source Material Creation

Things to Look Out for

  1. The overall style and color tones should be determined before each production.
  2. CTA does not support image blur and other special effects from Photoshop or Illustrator. However, it does support simple material transparency.
  3. As much as possible, use the Illustrator's Pathfinder or the Shape Builder Tool to merge the shapes of identical colors, so that problems don't arise when a Render Style is applied to the prop.
  4. Once the image for the prop is complete, make sure the naming convention for it along with its parts are correct.

Source Material Preparation

Prop Creation Workflow

Static Objects

Dynamic Compound Objects

Scene Settings

Wearable Accessories

Submission & Verification

Outputting Standard Formats

Verification Items & Process