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  • The following documents can help you to get started on the CC content creation process: |Use this guide to replace CC Eyes or Teeth with custom geometry.
    3 KB (493 words) - 21:06, 10 July 2023
  • ...to be processed in Maya. The goal is to use Maya's '''PickWalker''' plugin to fix the wrapped OBJ mesh topology and vertex id order: ...rapped character's shape (with the scan character's appearance) for export to CC.
    11 KB (1,779 words) - 22:58, 29 August 2021
  • The following documents can help you to get started on the CC content creation process: ! scope="row" |Scan to CC3+
    3 KB (498 words) - 19:46, 20 February 2022