IC8 Python API:RLPy RExportFbxSetting

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Contents

Description

This class stores FBX export settings, including motion range, texture options, and bind-pose options.

Constructor & Destructor

__init__ (self)

Initializes a new export FBX setting instance.

Member Functions

EnableBakeDiffuseFromSkinColor (self, bEnable)

Enables or disables diffuse baking from skin color.

Parameters

  • bEnable

EnableBakeDiffuseSpecularFromShader (self, bEnable)

Enables or disables diffuse and specular baking from the shader.

Parameters

  • bEnable

EnableBakeSubdivision (self, bEnable)

Enables or disables subdivision baking for FBX export.

Parameters

  • bEnable

EnableBasicBindPose (self, bEnable)

Enables or disables the basic bind pose for FBX export.

Parameters

  • bEnable

EnableExportMotion (self, bEnable)

Enables or disables motion export for FBX.

Parameters

  • bEnable

GetExportLevel (self)

Returns the FBX export detail level.

GetExportMotionFps (self)

Returns the frame rate used for FBX motion export.

GetExportMotionRange (self)

Returns the frame range used for FBX motion export.

GetIncludeMotionPath (self)

Returns the motion path included in FBX export.

GetOption (self)

Returns the primary FBX export option value.

GetOption2 (self)

Returns the value stored in FBX export option slot 2.

GetOption3 (self)

Returns the value stored in FBX export option slot 3.

GetTextureFormat (self)

Returns the texture format configured for FBX export.

GetTextureSize (self)

Returns the texture size configured for FBX export.

GetUnrealBoneStructure (self)

Returns the selected Unreal bone-structure setting.

IsBakeDiffuseFromSkinColorEnabled (self)

Reports whether diffuse baking from skin color is enabled.

IsBakeDiffuseSpecularFromShaderEnabled (self)

Reports whether diffuse and specular baking from the shader is enabled.

IsBakeSubdivisionEnabled (self)

Reports whether subdivision baking is enabled for FBX export.

IsBasicBindPoseEnabled (self)

Reports whether the basic bind pose is included in FBX export.

IsEmbedTimecode (self)

Reports whether timecode is embedded in the FBX export.

IsExportMotionEnabled (self)

Reports whether motion export is enabled for FBX.

SetEmbedTimecode (self, bEmbed)

Sets whether timecode is embedded in the FBX export.

Parameters

  • bEmbed

SetExportLevel (self, nExportLevel)

Sets the FBX export detail level.

Parameters

  • nExportLevel

SetExportMotionFps (self, kFps)

Sets the frame rate used for FBX motion export.

Parameters

  • kFps

SetExportMotionRange (self, kRange)

Sets the frame range used for FBX motion export.

Parameters

  • kRange

SetIncludeMotionPath (self, strPath)

Sets the motion path included in FBX export.

Parameters

  • strPath

SetOption (self, eOptions)

Sets the option.

Parameters

  • eOptions

SetOption2 (self, eOptions)

Sets the value stored in FBX export option slot 2.

Parameters

  • eOptions

SetOption3 (self, eOptions)

Sets the value stored in FBX export option slot 3.

Parameters

  • eOptions

SetTextureFormat (self, eFormat)

Sets the texture format used for FBX export.

Parameters

  • eFormat

SetTextureSize (self, eSize)

Sets the texture size used for FBX export.

Parameters

  • eSize

SetUnrealBoneStructure (self, eUnrealBoneStructure)

Sets the Unreal bone-structure option.

Parameters

  • eUnrealBoneStructure

Properties

thisown

Indicates whether this SWIG proxy owns the underlying C++ object.