IC8 Python API:RLPy RMeshInfo
Contents
- 1 Description
- 2 Constructor & Destructor
- 3 Properties
- 3.1 boundary_edge_count
- 3.2 boundary_loop_count
- 3.3 connected_component_count
- 3.4 edge_count
- 3.5 face_corner_count
- 3.6 face_count
- 3.7 has_any_usable_uv
- 3.8 has_complete_uv
- 3.9 has_usable_uv
- 3.10 has_uv
- 3.11 invalid_uv_index_count
- 3.12 is_two_manifold
- 3.13 missing_uv_face_corner_count
- 3.14 non_finite_uv_coordinate_count
- 3.15 non_manifold_edge_count
- 3.16 non_manifold_vertex_count
- 3.17 texture_coordinate_count
- 3.18 thisown
- 3.19 usable_uv_face_count
- 3.20 uv_face_corner_count
- 3.21 vertex_count
- 3.22 zero_area_uv_face_count
Description
Stores mesh geometry and topology counts, including vertices, faces, boundary and non-manifold data, connected components, and texture coordinates.
Constructor & Destructor
__init__ (self)
Initializes a new mesh info instance.
Properties
boundary_edge_count
Number of boundary edges in the mesh.
boundary_loop_count
Number of boundary loops in the mesh.
connected_component_count
Number of connected components in the mesh.
edge_count
Number of edges in the mesh.
face_corner_count
Number of face corners in the mesh.
face_count
Number of faces in the mesh.
has_any_usable_uv
Indicates whether at least one mesh face has usable UV coordinates.
has_complete_uv
Indicates whether the mesh has complete UV data.
has_usable_uv
Indicates whether the mesh has usable UV coordinates on every face.
has_uv
Indicates whether the mesh has UV data.
invalid_uv_index_count
Number of invalid UV indices in the mesh.
is_two_manifold
Indicates whether the mesh satisfies the two-manifold topology check.
missing_uv_face_corner_count
Number of face corners missing UV coordinates in the mesh.
non_finite_uv_coordinate_count
Number of UV coordinates with non-finite values in the mesh.
non_manifold_edge_count
Number of non-manifold edges in the mesh.
non_manifold_vertex_count
Number of non-manifold vertices in the mesh.
texture_coordinate_count
Number of texture coordinates in the mesh.
thisown
Indicates whether this SWIG proxy owns the underlying C++ object.
usable_uv_face_count
Number of faces with usable UV coordinates in the mesh.
uv_face_corner_count
Number of UV face corners in the mesh.
vertex_count
Number of vertices in the mesh.
zero_area_uv_face_count
Number of UV faces with zero area in the mesh.