IC8 Python API:RLPy RSUsdExportOption
Contents
- 1 Description
- 2 Constructor & Destructor
- 3 Properties
- 3.1 bBakeSubdivision
- 3.2 bCharacterOnly
- 3.3 bDeleteHiddenFace
- 3.4 bExportA2fMesh
- 3.5 bExportOrmTexture
- 3.6 bExportSelected
- 3.7 bIncludeIbl
- 3.8 bIncludeLight
- 3.9 bIncludeMotion
- 3.10 bIncludeSwitchCamera
- 3.11 bMotionOnly
- 3.12 bMultiMotion
- 3.13 bOmni
- 3.14 bOnlyIkBoneAnimation
- 3.15 bRemoveFacialBoneAnimation
- 3.16 bStaticMesh
- 3.17 bTurnYUp
- 3.18 iFps
- 3.19 iMaxTextureSize
- 3.20 thisown
Description
This class provides options for exporting scene content to USD.
Constructor & Destructor
__init__ (self)
Initializes a new rs USD export option instance.
Properties
bBakeSubdivision
Indicates whether subdivision is baked into the USD output.
bCharacterOnly
Indicates whether the export is limited to characters.
bDeleteHiddenFace
Indicates whether hidden faces are removed from the USD output.
bExportA2fMesh
Indicates whether A2F mesh data is included.
bExportOrmTexture
Indicates whether ORM textures are included.
bExportSelected
Indicates whether the export is limited to selected objects.
bIncludeIbl
Indicates whether image-based lighting data is included.
bIncludeLight
Indicates whether lights are included.
bIncludeMotion
Indicates whether motion data is included.
bIncludeSwitchCamera
Indicates whether switch-camera data is included.
bMotionOnly
Indicates whether the output contains motion only.
bMultiMotion
Indicates whether multiple motions are included.
bOmni
Indicates whether the Omni export option is enabled.
bOnlyIkBoneAnimation
Indicates whether bone animation is limited to IK bones.
bRemoveFacialBoneAnimation
Indicates whether facial-bone animation is removed.
bStaticMesh
Indicates whether meshes are exported as static meshes.
bTurnYUp
Indicates whether the Y axis is used as up.
iFps
Frame rate used for USD export.
iMaxTextureSize
Maximum texture size used for USD export.
thisown
Indicates whether this SWIG proxy owns the underlying C++ object.