Difference between revisions of "Content Dev:CC Asset Provision"
Chuck (RL) (Talk | contribs) m |
Chuck (RL) (Talk | contribs) m (→CC3.3+) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 11: | Line 11: | ||
== CC3.3+ == | == CC3.3+ == | ||
+ | You can download Character Creator 3.3+ body templates from the following links: | ||
+ | {| class="wikitable" | ||
+ | !A-Pose | ||
+ | !Neutral | ||
+ | !Male | ||
+ | !Female | ||
+ | |- | ||
+ | ! scope="row"|Y-Up (Maya) | ||
+ | |[[Media:Neutral(A_for_Maya).zip|Neutral(A_for_Maya).zip]] | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | ! scope="row"|Z-Up (Max) | ||
+ | |[[Media:Neutral(A_for_Max).zip|Neutral(A_for_Max).zip]] | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | ! scope="row"|Y-Up (OBJ) | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | ! scope="row"|Z-Up (OBJ) | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !T-Pose | ||
+ | !Neutral | ||
+ | !Male | ||
+ | !Female | ||
+ | |- | ||
+ | ! scope="row"|Y-Up (Maya) | ||
+ | |[[Media:Neutral(T_for_Max).zip|Neutral(T_for_Max).zip]] | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | ! scope="row"|Z-Up (Max) | ||
+ | |[[Media:Neutral(T_for_Max).zip|Neutral(T_for_Max).zip]] | ||
+ | | | ||
+ | | | ||
+ | |} | ||
== CC3 == | == CC3 == |
Latest revision as of 00:37, 21 August 2020
- Main article: CC Asset Development.
Developers should use either the male or female body model as a guide ( found under Source Files/CC Base Body ). Assets should be designed to fit the pose at frame 0 in the timeline. Joint orientations, foot contacts, and hand contacts should also be adjusted at frame 0. The Base Body Template should always be prefixed with “CC_Base_”, and during export should not possess any changes to the nomenclature. Name spaces are also prohibited. UV templates are also provided to facilitate the texture map creation process by providing a UV based blueprint.
CC3.3+
You can download Character Creator 3.3+ body templates from the following links:
A-Pose | Neutral | Male | Female |
---|---|---|---|
Y-Up (Maya) | Neutral(A_for_Maya).zip | ||
Z-Up (Max) | Neutral(A_for_Max).zip | ||
Y-Up (OBJ) | |||
Z-Up (OBJ) |
T-Pose | Neutral | Male | Female |
---|---|---|---|
Y-Up (Maya) | Neutral(T_for_Max).zip | ||
Z-Up (Max) | Neutral(T_for_Max).zip |
CC3
Download the following files from FTP
- Character: Female, Male, Neutral
- File format: OBJ (for Max), OBJ (for Maya), FBX (for Max), FBX (for Maya)
CC1 & CC2
- Female gender templates.
Download OBJ (Quad & Y up)
Download OBJ (Quad & Z up)
Download FBX
Download FBX (LW & C4D) - Male gender templates.
Download OBJ (Quad & Y up)
Download OBJ (Quad & Z up)
Download FBX
Download FBX (LW & C4D) - Neutral gender templates.
Download OBJ (Quad & Y up)
Download OBJ (Quad & Z up)
Download FBX
Download FBX (LW & C4D)
You may download the whole pack HERE or download them individually via the links below.
Head UV Templates
- Version with white outlines on a black background.
Download White on Black - Version with black outlines on a white background.
Download Black on White - Version with black outlines on a transparent background.
Download Black on Transparent
Body UV Templates
- Version with white outlines on a black background.
Download White on Black - Version with black outlines on a white background.
Download Black on White - Version with black outlines on a transparent background.
Download Black on Transparent
UV Checkers
UV checkers are necessary to test for good quality UV mapping. You may download the whole pack HERE including wide formats or download them individually via the links below.
- Bright Grid
- Dark Grid
- Uniform Dots
- Horizontal Stripes
- Vertical Strips