Difference between revisions of "IC Python API:Uses and Capabilities"

From Reallusion Wiki!
Jump to: navigation, search
m
m (Version 0.7)
Line 40: Line 40:
 
=== Version 0.7 ===
 
=== Version 0.7 ===
  
Load iClone Formats
+
{|class= "wikitable"
 
+
!Functionality
This includes *.iProjects, *.iAvatars, *.iProps, and any number of supported file formats readable and writable by iClone.
+
!Details
 
+
|-
Animate Props
+
|Load iClone Formats
 
+
|This includes *.iProjects, *.iAvatars, *.iProps, and any number of supported file formats readable and writable by iClone.
RTS (Rotate, Translate, Scale) prop transformations, including playing their animation clips.
+
|-
 
+
|Animate Props
Animate Characters
+
|RTS (Rotate, Translate, Scale) prop transformations, including playing their animation clips.
 
+
|-
Play motion clips and rotate joints of a character in FK mode (Forward Kinetic).
+
|Animate Characters
 
+
|Play motion clips and rotate joints of a character in FK mode (Forward Kinetic).
Morph Animation
+
|-
 
+
|Morph Animation
Drive morph sliders and key morph slider values in the timeline.
+
|Drive morph sliders and key morph slider values in the timeline.
 
+
|-
Add audio to objects
+
|Add audio to objects
 
+
|Add or remove audio tracks to props and characters that can playback in real-time.
Add or remove audio tracks to props and characters that can playback in real-time.
+
|-
 
+
|Adjust Materials
Adjust Materials
+
|Adjust strength contributions per texture channel, UV settings, diffuse color, ambient color, opacity values, etc.
 
+
|-
Adjust strength contributions per texture channel, UV settings, diffuse color, ambient color, opacity values, etc.
+
|Camera Controls
 
+
|Adjust focal length, angle of view, near and far clipping planes, etc. on any camera in the scene.
Camera Controls
+
|-
 
+
|Light Controls
Adjust focal length, angle of view, near and far clipping planes, etc. on any camera in the scene.
+
|Control settings for direction, spot and point lights. Such as range, angle, falloff, attenuation, etc.
 
+
|}
Light Controls
+
 
+
Control settings for direction, spot and point lights. Such as range, angle, falloff, attenuation, etc.
+
  
 
Device Input
 
Device Input

Revision as of 22:55, 3 January 2019

Main article: iClone Python API.

Limitations

As the iClone Python API continues to evolve, limitations may expand or contract over time. Below are lists of iClone Python API's currently known limitations. This list is not exhaustive.

Inoperable Assets

The following items can not be manipulated and acted upon with Python scripting:

  • Particle FX (iClone & PopcornFX)
  • SpeedTrees
  • Substance Materials
  • Textures Images
  • Constraints: Path, Spring, LookAt, Link, Physics, etc.
  • Physics (Soft & Rigid)
  • IK end-effectors (control attached props instead to drive IK reach)
  • Mesh level components: vertices, edges, faces, etc.
  • Preview camera

Unsupported Operations

The following operations are not available via Python scripting:

  • Saving iClone formats: iProjects, iAvatars, iProps, etc.
  • Pixel operations: multiply, add, overlay, etc.
  • Image processing: Brightness, Hue, Saturation, Sharpen, Soften, Blend, etc.
  • Render parameter settings (Project settings can not be changed)
  • Facial lip-sync keying
  • Preference settings
  • Attach/Detach: changing object parent-child relation
  • Align motion/character root alignment
  • Modeling operations: manipulation of mesh components

Capabilities

As the iClone Python API continues to evolve, additional capabilities will be added over time. Below are lists of iClone Python API's current capabilities categorized by version number. The lists below are by no means exhaustive.

Version 0.7

Functionality Details
Load iClone Formats This includes *.iProjects, *.iAvatars, *.iProps, and any number of supported file formats readable and writable by iClone.
Animate Props RTS (Rotate, Translate, Scale) prop transformations, including playing their animation clips.
Animate Characters Play motion clips and rotate joints of a character in FK mode (Forward Kinetic).
Morph Animation Drive morph sliders and key morph slider values in the timeline.
Add audio to objects Add or remove audio tracks to props and characters that can playback in real-time.
Adjust Materials Adjust strength contributions per texture channel, UV settings, diffuse color, ambient color, opacity values, etc.
Camera Controls Adjust focal length, angle of view, near and far clipping planes, etc. on any camera in the scene.
Light Controls Control settings for direction, spot and point lights. Such as range, angle, falloff, attenuation, etc.

Device Input

Drive animations and object parameters with the keyboard, mice, joystick, etc.

TCP/IP

Drive animations and object parameters remotely with IOT (Internet of Things) from other computers, cell-phones, etc. Or, have iClone drive IOT with smart network connectivity for lights, doors, etc.

Get Events

Setup callbacks for iClone run-time events such as on load, on selection, on parameter value change, on set timer, etc. Useful for tasks that need to trigger following an event like adding newly created items into a list tree, deploying automatic settings on load, or driving corrective morph targets when certain combinations of morphs are activated.

Render Project

Write batch render scripts and specify target directories for output.

Custom UI Design

Use iClone's native UI classes, or extend beyond it with QT's Pyside2 to create buttons, forms, dropdowns, modal windows, etc.

Animation Keys

Set timeline keys for various motion clips. Animate props, characters, lights, etc. via scripting.