Difference between revisions of "Content Dev:CC Avatar"
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! scope="row" |Face Topology Guide | ! scope="row" |Face Topology Guide | ||
|Suggestions and precautions for face mesh topology on the topic of structure, placement and edge-loops and edge-loops. | |Suggestions and precautions for face mesh topology on the topic of structure, placement and edge-loops and edge-loops. | ||
− | * | + | *Major Regions |
− | * | + | *Symmetry |
+ | *Optimizing the Model for Animation | ||
|[[Content_Dev: CC_Face_Topology_Guide|CC Face Topology Guide]] | |[[Content_Dev: CC_Face_Topology_Guide|CC Face Topology Guide]] | ||
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Revision as of 18:28, 25 December 2018
- Main article: CC Content Development.
Introduction & Preparation
The following documents can help you to get started on the CC content creation process:
Resource | Purpose | Link |
---|---|---|
Avatar Morph Introduction | Basic knowledge and concept of CC Content:
|
CC Avatar Morph Introduction |
Production
Resource | Purpose | Link |
---|---|---|
Morph Creation | Your guide to creating custom morphs for CC.
|
CC Morph Creation |
Morph Creation | Various videos to kickstart the production process.
|
CC Process Videos |
Face Topology Guide | Suggestions and precautions for face mesh topology on the topic of structure, placement and edge-loops and edge-loops.
|
CC Face Topology Guide |
Body Topology Guide | Suggestions and precautions for body mesh topology on the topic of structure, placement and edge-loops.
|
CC Body Topology Guide |
Submission & Publishing
Use the following resources to facilitate the submission process:
Resource | Purpose | Link |
---|---|---|
Publication Guide | Everything you need to learn about, create, and publish your character morphs
|
CC Avatar Morph Submission |