Difference between revisions of "Content Dev:IClone"

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{{Article|Content_Dev:IC_Marketplace_MultiVersioning|Marketplace Multi-Versioning}}
 
{{Article|Content_Dev:IC_Marketplace_MultiVersioning|Marketplace Multi-Versioning}}
Information on the foundational structure of the avatar collision shapes.
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Information on version management in the Reallusion Marketplace and ways to multi-version your products.
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#[[Content_Dev:IC_Marketplace_MultiVersioning#Version_designation|Version Designation]]
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#[[Content_Dev:IC_Marketplace_MultiVersioning#Multi-versioning|Multi-versioning]]
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#[[Content_Dev:IC_Marketplace_MultiVersioning#How_to_uploade_multiple_versions_to_the_Marketplace|How to Upload Multiple Versions to the Marketplace]]
  
 
=== Avatar Collision Shapes ===
 
=== Avatar Collision Shapes ===

Latest revision as of 22:20, 30 July 2023

Asset Creation

Marketplace Multi-Versioning

Article: Marketplace Multi-Versioning
Information on version management in the Reallusion Marketplace and ways to multi-version your products.

  1. Version Designation
  2. Multi-versioning
  3. How to Upload Multiple Versions to the Marketplace

Avatar Collision Shapes

Article: IC Avatar Collision Shapes
Information on the foundational structure of the avatar collision shapes.

  1. Production Instructions and Restrictions
  2. CC3+ Basic Collision Shape Structure
  3. Production Tips

Animation

Maya Motion to iClone

Article: Maya Motion to iClone
Instructions on bringing Maya animations into iClone via 3DXchange.

  1. Introduction
  2. Provisional Files
  3. Motion Creation and Precautions

Maya Animation to iClone using Advanced Skeleton 5

Article: Maya Motion to iClone (Advanced Skeleton 5)
Instructions on bringing Maya animations into iClone using Advanced Skeleton 5 rigging and animation tools.

  1. Process Introduction
  2. Using Advanced Skeleton 5
  3. Motion Production Precautions