IC Python API:Enums
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Revision as of 02:22, 30 April 2020 by Chuck (RL) (Talk | contribs)
- Main article: Modules.
- Last modified: 04/30/2020
RLPy.EHikEffectorType
Human inverse kinematic (HIK) effector type.
IK Effector Activation Type | Description | IK Effector Activation Type | Description |
---|---|---|---|
EHikEffectorType_Translate | Translate | EHikEffectorType_Rotate | Rotate |
RLPy.Order
Available iClone rotation orders.
Rotation Type | Rotation Order | Rotation Type | Rotation Order | Rotation Type | Rotation Order |
---|---|---|---|---|---|
Order_XYZ | (x, y, z) | Order_ZYX | (z, y, x) | Order_XZY | (x, z, y) |
Order_YZX | (y, z, x) | Order_YXZ | (y, x, z) | Order_ZXY | (z, x, y) |
RLPy.EVisemeID
Available iClone viseme shapes for lip-syncing.
Viseme Type | Viseme Shape | Viseme Type | Viseme Shape | Viseme Type | Viseme Shape |
---|---|---|---|---|---|
EVisemeID_NONE | NONE | EVisemeID_EE | EE | EVisemeID_ER | ER |
EVisemeID_IH | IH | EVisemeID_AH | AH | EVisemeID_OH | OH |
EVisemeID_W_OO | W and OO | EVisemeID_S_Z | S and Z | EVisemeID_CH_J | CH and J |
EVisemeID_F_V | F and V | EVisemeID_TH | TH | EVisemeID_T_L_D_N | T, L, D, and N |
EVisemeID_B_M_P | B, M, and P | EVisemeID_K_G_H_NG | K, G, H, and NG | EVisemeID_AE | AE |
EVisemeID_R | R |
RLPy.ETangentType
iClone animation keyframe tangent types.
Tangent Type | Keyframe Tangent | Tangent Type | Keyframe Tangent | Tangent Type | Keyframe Tangent |
---|---|---|---|---|---|
ETangentType_Beizier | Beizier | ETangentType_Linear | Linear | ETangentType_Step | Step |
ETangentType_EaseIn | Ease In | ETangentType_EaseOut | Ease Out | ETangentType_EaseInOut | Ease In Out |
ETangentType_EaseOutIn | Ease Out In | ETangentType_Fast | Fast | ETangentType_Slow | Slow |
ETangentType_Auto | Auto | ETangentType_Smooth | Smooth |
RLPy.EObjectType
iClone object types.
Object Type | Description | Object Type | Description | Object Type | Description |
---|---|---|---|---|---|
EObjectType_Object | Object | EObjectType_Avatar | Avatar | EObjectType_Prop | Prop |
EObjectType_Camera | Camera | EObjectType_Particle | Particle | EObjectType_Light | Light |
EObjectType_SpotLight | SpotLight | EObjectType_PointLight | PointLight | EObjectType_DirectionalLight | DirectionalLight |
EObjectType_PopcornFX | PopcornFX |
RLPy.EPathType
Absolute paths utilized by iClone, used in RLPy.RGlobal.GetPath().
Path Type | Description | Path Type | Description | Path Type | Description |
---|---|---|---|---|---|
EPathType_Temp | Temp | EPathType_TemplateContent | Template Content | EPathType_CustomContent | Custom Content |
EPathType_ProgramDefault | Program Default | EPathType_Morph | Morph | EPathType_CreateFace | CreateFace |
EPathType_Puppet | Puppet | EPathType_FacialLayer | Facial Layer | EPathType_ShareTemplateContent | Shared Template Content |
EPathType_Thumb | Thumb | EPathType_Image | Image | EPathType_CreatorAssets | Creator Assets |
EPathType_Resource | Resource | EPathType_FacialSystem | Facial System | EPathType_CustomWidget | Custom Widget |
EPathType_iCloneAssets | iClone Assets |
RLPy.EAvatarType
iClone Avatar types.
Avatar Type | Description | Avatar Type | Description | Avatar Type | Description |
---|---|---|---|---|---|
EAvatarType__None | None | EAvatarType_Standard | Standard | EAvatarType_NonStandard | NonStandard |
EAvatarType_NonHuman | NonHuman | EAvatarType_StandardSeries | StandardSeries | EAvatarType_All | All |
RLPy.EMaterialTextureChannel
Material texture channels, used in RIMaterialComponent.
Texture Channel Type | Channel Name | Texture Channel Type | Channel Name | Texture Channel Type | Channel Name |
---|---|---|---|---|---|
EMaterialTextureChannel_Metallic | Metallic | EMaterialTextureChannel_Diffuse | Diffuse | EMaterialTextureChannel_Specular | Specular |
EMaterialTextureChannel_Shininess | Shininess | EMaterialTextureChannel_Glow | Glow | EMaterialTextureChannel_Displacement | Displacement |
EMaterialTextureChannel_Opacity | Opacity | EMaterialTextureChannel_DiffuseBlend | DiffuseBlend | EMaterialTextureChannel_Bump | Bump |
EMaterialTextureChannel_Reflection | Reflection | EMaterialTextureChannel_Refraction | Refraction | EMaterialTextureChannel_Cube | Cube |
EMaterialTextureChannel_AmbientOcclusion | AmbientOcclusion | EMaterialTextureChannel_Quantity | Quantity |
RLPy.EHikEffector
Human inverse kinematic (HIK) effector for the corresponding body part, used in RIHikEffectorComponent.
IK Effector Type | Description | IK Effector Type | Description | IK Effector Type | Description |
---|---|---|---|---|---|
EHikEffector_Invalid | Invalid | EHikEffector_LeftHand | Left Hand | EHikEffector_LeftElbow | Left Elbow |
EHikEffector_LeftShoulder | Left Shoulder | EHikEffector_RightHand | Right Hand | EHikEffector_RightElbow | Right Elbow |
EHikEffector_RightShoulder | Right Shoulder | EHikEffector_LeftFoot | Left Foot | EHikEffector_LeftKnee | Left Knee |
EHikEffector_LeftHip | Left Hip | EHikEffector_RightFoot | Right Foot | EHikEffector_RightKnee | Right Knee |
EHikEffector_RightHip | Right Hip | EHikEffector_Hip | Hip | EHikEffector_Head | Head |
EHikEffector_Neck | Neck | EHikEffector_ChestOrigin | Chest Origin | EHikEffector_LeftToe | Left Toe |
EHikEffector_RightToe | RightToe | EHikEffector_LeftFingerBase | Left Finger Base | EHikEffector_RightFingerBase | Right Finger Base |
EHikEffector_LeftHandThumb | Left Hand Thumb | EHikEffector_LeftHandIndex | Left Hand Index | EHikEffector_LeftHandMiddle | Left Hand Middle |
EHikEffector_LeftHandRing | Left Hand Ring | EHikEffector_LeftHandPinky | Left Hand Pinky | EHikEffector_LeftHandExtraFinger | Left Hand Extra Finger |
EHikEffector_RightHandThumb | Right Hand Thumb | EHikEffector_RightHandIndex | Right Hand Index | EHikEffector_RightHandMiddle | Right Hand Middle |
EHikEffector_RightHandRing | Right Hand Ring | EHikEffector_RightHandPinky | Right Hand Pinky | EHikEffector_RightHandExtraFinger | Right Hand Extra Finger |
EHikEffector_LeftFootThumb | Left Foot Thumb | EHikEffector_LeftFootIndex | Left Foot Index | EHikEffector_LeftFootMiddle | Left Foot Middle |
EHikEffector_LeftFootRing | Left Foot Ring | EHikEffector_LeftFootPinky | Left Foot Pinky | EHikEffector_LeftFootExtraFinger | Left Foot Extra Finger |
EHikEffector_RightFootThumb | Right Foot Thumb | EHikEffector_RightFootIndex | Right Foot Index | EHikEffector_RightFootMiddle | Right Foot Middle |
EHikEffector_RightFootRing | Right Foot Ring | EHikEffector_RightFootPinky | Right Foot Pinky | EHikEffector_RightFootExtraFinger | Right Foot Extra Finger |
EHikEffector_Quantity | Quantity |
RLPy.EMsgButton
Buttons options for RLPy.RUi.ShowMessageBox().
Python Enum | Button Label | Return Value | Bit Integer | Python Enum | Button Label | Return Value | Bit Integer |
---|---|---|---|---|---|---|---|
EMsgButton_NoButton | "OK" | 0 | 0-bit (2^0) | EMsgButton_Ok | "OK" | 1024 | 10-bit (2^10) |
EMsgButton_Save | "Save" | 2048 | 11-bit (2^11) | EMsgButton_SaveAll | "Save All" | 4096 | 12-bit (2^12) |
EMsgButton_Open | "Open" | 8196 | 13-bit (2^13) | EMsgButton_Yes | "Yes" | 16384 | 14-bit (2^14) |
EMsgButton_YesToAll | "Yes to All" | 32768 | 15-bit (2^15) | EMsgButton_No | "No" | 65536 | 16-bit (2^16) |
EMsgButton_NoToAll | "No to All" | 131072 | 17-bit (2^17) | EMsgButton_Abort | "Abort" | 262144 | 18-bit (2^18) |
EMsgButton_Retry | "Retry" | 524288 | 19-bit (2^19) | EMsgButton_Overlook | "Ignore" | 1048576 | 20-bit (2^20) |
EMsgButton_Close | "Close" | 2097152 | 21-bit (2^21) | EMsgButton_Cancel | "Cancel" | 4194304 | 22-bit (2^22) |
EMsgButton_Discard | "Discard" | 8388608 | 23-bit (2^23) | EMsgButton_Help | "Help" | 16777216 | 24-bit (2^24) |
EMsgButton_Apply | "Apply" | 33554432 | 25-bit (2^25) | EMsgButton_Reset | "Reset" | 67108864 | 26-bit (2^26) |
EMsgButton_RestoreDefaults | None | 134217728 | 27-bit (2^27) | EMsgButton_OkDontAskAgain | Check Box | 268435456 | 28-bit (2^28) |
RLPy.ETransitionType
Mechanism for defining the transition style between two animation states.
Transition Type | Description | UI Name | Transition Type | Description | UI Name |
---|---|---|---|---|---|
ETransitionType_Invalid | Invalid | ETransitionType__None | None | ||
ETransitionType_Linear | Linear | ETransitionType_Step | Step | ||
ETransitionType_Ease_Out | Ease Out (adjustable) | Decelerate | ETransitionType_Ease_In | Ease In (adjustable) | Accelerate |
ETransitionType_Ease_Out_In | Ease Out_In (adjustable) | Pause and Move | ETransitionType_Ease_In_Out | Ease In Out (adjustable) | Smooth |
ETransitionType_Ease_In_Sine | Ease In Sine | ETransitionType_Ease_Out_Sine | Ease Out Sine | ||
ETransitionType_Ease_In_Out_Sine | Ease In Out Sine | ETransitionType_Ease_In_Quad | Ease In Quadratic | ||
ETransitionType_Ease_Out_Quad | Ease Out Quadratic | ETransitionType_Ease_In_Out_Quad | Ease In Out Quadratic | ||
ETransitionType_Ease_In_Cubic | Ease In Cubic | ETransitionType_Ease_Out_Cubic | Ease Out Cubic | ||
ETransitionType_Ease_In_Out_Cubic | Ease In Out Cubic | ETransitionType_Ease_In_Quart | Ease In Quartic | ||
ETransitionType_Ease_Out_Quart | Ease Out Quartic | ETransitionType_Ease_In_Out_Quart | Ease In Out Quartic | ||
ETransitionType_Ease_In_Quint | Ease In Quintic | ETransitionType_Ease_Out_Quint | Ease Out Quintic | ||
ETransitionType_Ease_In_Out_Quint | Ease In Out Quintic | ETransitionType_Ease_In_Expo | Ease In Exponential | ||
ETransitionType_Ease_Out_Expo | Ease Out Exponential | ETransitionType_Ease_In_Out_Expo | Ease In Out Exponential | ||
ETransitionType_Ease_In_Circ | Ease In Circular | ETransitionType_Ease_Out_Circ | Ease Out Circular | ||
ETransitionType_Ease_In_Out_Circ | Ease In Out Circular | ETransitionType_Ease_In_Back | Ease In Back | Gain Momentum before Move | |
ETransitionType_Ease_Out_Back | Ease Out Back | Damping | ETransitionType_Ease_In_Out_Back | Ease In Out Back | Gain Momentum and Damp |
ETransitionType_Ease_In_Elastic | Ease In Elastic | Elastic Start and Sudden End | ETransitionType_Ease_Out_Elastic | Ease Out Elastic | Sudden Start with Elastic End |
ETransitionType_Ease_In_Out_Elastic | Ease In Out Elastic | Elastic Start and End | ETransitionType_Ease_In_Bounce | Ease In Bounce | Stutter Start |
ETransitionType_Ease_Out_Bounce | Ease Out Bounce | End in a Bounce | ETransitionType_Ease_In_Out_Bounce | Ease In Out Bounce | Stuttering Start and End |
ETransitionType_Last | Last | ETransitionType_Count | Count |