Difference between revisions of "Content Dev:CTA4 Advanced 360 Head"
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== Creating Multi-angle Characters == | == Creating Multi-angle Characters == | ||
− | In this section, you'll learn how to designate different images for different angles of the character. | + | [[File:Cta4_advanced_360_head_01.png|frame|As the 360 head turns, the graphic for the nose is switched with one of a different angle.]] |
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+ | In this section, you'll learn how to designate different images for different angles of the character. In order to do this, you'll need to study an official Reallusion template file by opening '''CTA_G3_Pipeline_PSD_Template_Sample_Project\03_Sample_Projects\01_360_Human\Creating Multi-Angles Character\Philipp_F_Start.psd''' in Photoshop. Once open, expand the '''RL_TalkingHead''' folder and discover five new folders: '''Center''', '''Center Right''', '''Center Left''', '''Right''', and '''Left'''. These five folders correspond with CTA's five angles inside '''Composer's Sprite Editor'''. | ||
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Revision as of 19:56, 10 July 2019
- Main article: CTA Actor Creation.
Creating Multi-angle Characters
In this section, you'll learn how to designate different images for different angles of the character. In order to do this, you'll need to study an official Reallusion template file by opening CTA_G3_Pipeline_PSD_Template_Sample_Project\03_Sample_Projects\01_360_Human\Creating Multi-Angles Character\Philipp_F_Start.psd in Photoshop. Once open, expand the RL_TalkingHead folder and discover five new folders: Center, Center Right, Center Left, Right, and Left. These five folders correspond with CTA's five angles inside Composer's Sprite Editor.