Content Dev:CC Asset Publication

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Revision as of 17:12, 9 December 2018 by Miranda-reallusion (Talk | contribs) (Sending Content to the Marketplace via the Uploader)

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Main article: CC Asset Development .

The following information will help you save content in CC and iClone format and use the Uploader to bring it into the Marketplace.

Create Content via Character Creator

CC Content

To export CC Content from Character Creator, select the content in the viewport and press the "+" icon on the right category of Content Manager. Once the content is successfully saved under the "Custom" section, right click on the content to find the file.

Submission 01 create.png

Submission 02 create.png


Sending Content to the Marketplace via the Uploader

Currently, any content that is to be sold on the Marketplace needs to be sent via the Content Uploader. You can edit and save your content information before uploading, and once you upload the content, it will be accessible from your Marketplace account backend so you don’t have to wait for approval before you begin selling. Aside from the content files, you can set the name, description and price of the specific content, and upload all the promotional materials at the same time.

Step 1) Start the Uploader.

Step 2) Add the content you are going to upload by drag-and-drop or clicking the "Add" button.

Step 3) Assign the Subfolder, which will be the categorical placement of the asset inside CC's Content Manager to your local disk.

Assign Subfolder:
Category: Coats, Full-body, Others, Pants, Shirts, Shoes, Skirts, Underwear.
Pack Name: You can designate the item as part of a pack.
The categorical placement of the asset inside CC's Content Manager to your local disk.
Publish 03 cloth sub menu.png

Step 4) Select the right category when uploading.

Type will affect installation path, and the spec icon