Difference between revisions of "Content Dev:CC Avatar"
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{| class="wikitable" | {| class="wikitable" | ||
!Resource||Purpose||Link | !Resource||Purpose||Link | ||
+ | |- | ||
+ | ! scope="row" |Eyes/Teeth<br>Replacement | ||
+ | |Use this guide to replace CC Eyes or Teeth with custom geometry. | ||
+ | |[[Content_Dev: CC_Eyes_Teeth_Replacement|CC Eyes/Teeth Replacement]] | ||
|- | |- | ||
! scope="row" |Morph Creation<br>(After 3.0) | ! scope="row" |Morph Creation<br>(After 3.0) | ||
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*Completion in CC | *Completion in CC | ||
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− | [[Content_Dev: Scan_to_CC3+_Asset_Preparation| | + | #[[Content_Dev: Scan_to_CC3+_Asset_Preparation|Asset Preparation]]<br> |
− | [[Content_Dev: Scan_to_CC3+_Wrap_Procedures| | + | #[[Content_Dev: Scan_to_CC3+_Wrap_Procedures|Wrap Procedures]]<br> |
− | [[Content_Dev: Scan_to_CC3+_Preparation in Maya| | + | #[[Content_Dev: Scan_to_CC3+_Preparation in Maya|Preparation in Maya]]<br> |
− | [[Content_Dev: Scan_to_CC3+_Completion_in_CC| | + | #[[Content_Dev: Scan_to_CC3+_Completion_in_CC|Completion in CC]] |
|- | |- | ||
! scope="row" |Face Topology Guide<br>(CC3.3+) | ! scope="row" |Face Topology Guide<br>(CC3.3+) |
Latest revision as of 20:06, 10 July 2023
- Main article: Character Creator.
Introduction & Preparation
The following documents can help you to get started on the CC content creation process:
Resource | Purpose | Link |
---|---|---|
Avatar Morph Introduction | Basic knowledge and concept of CC Content:
|
CC Avatar Morph Introduction |
Content Production
Resource | Purpose | Link |
---|---|---|
Eyes/Teeth Replacement |
Use this guide to replace CC Eyes or Teeth with custom geometry. | CC Eyes/Teeth Replacement |
Morph Creation (After 3.0) |
Your guide to creating custom morphs for CC post version 3.0.
|
CC Morph Creation 3.0 |
Morph Creation (Before 3.0) |
Your guide to creating custom morphs for CC prior to version 3.0.
|
CC Morph Creation |
Morph Creation (Instruction Videos) |
Various videos to kick-start the production process.
|
CC Process Videos |
Scan to CC3+ | A guide to converting scan models to CC3+.
|
|
Face Topology Guide (CC3.3+) |
Suggestions and precautions for face mesh topology on the topic of structure, placement and edge-loops.
|
CC Face Topology Guide |
Body Topology Guide (CC3.3+) |
Suggestions and precautions for body mesh topology on the topic of structure, placement and edge-loops.
|
CC Body Topology Guide |
Avatar Head Presets | Learn about the powerful Avatar Preset format able to swap heads seamlessly between different body types.
|
CC Avatar Head Preset |
RTL System | Learn to configure Avatars to look great under the Real-time lighting system.
|
CC RTL Character System |
Submission & Publishing
Use the following resources to facilitate the submission process:
Resource | Purpose | Link |
---|---|---|
Publication Guide | Everything you need to learn about, create, and publish your character morphs
|
CC Avatar Morph Submission |