Difference between revisions of "Content Dev:CC Avatar"
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Chuck (RL) (Talk | contribs) m (→Content Production) |
Chuck (RL) (Talk | contribs) m (→Content Production) |
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*Post-processing in Maya | *Post-processing in Maya | ||
*Completion in CC | *Completion in CC | ||
− | |[[Content_Dev: Scan_to_CC3+ | + | | |
− | + | [[Content_Dev: Scan_to_CC3+_Asset_Preparation|Scan to CC3+ (Asset Preparation)]]<br> | |
− | + | [[Content_Dev: Scan_to_CC3+_Wrap_Procedures|Scan to CC3+ (Wrap Procedures)]]<br> | |
− | + | [[Content_Dev: Scan_to_CC3+_Preparation in Maya|Scan to CC3+ (Preparation in Maya)]]<br> | |
+ | [[Content_Dev: Scan_to_CC3+_Completion_in_CC|Scan to CC3+ (Completion in CC)]] | ||
|- | |- | ||
! scope="row" |Face Topology Guide<br>(CC3.3+) | ! scope="row" |Face Topology Guide<br>(CC3.3+) | ||
− | |Suggestions and precautions for face mesh topology on the topic of structure, placement | + | |Suggestions and precautions for face mesh topology on the topic of structure, placement and edge-loops. |
*Major Regions | *Major Regions | ||
*Symmetry | *Symmetry | ||
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|- | |- | ||
! scope="row" |Avatar Head Presets | ! scope="row" |Avatar Head Presets | ||
− | |Learn about the powerful Avatar Preset format | + | |Learn about the powerful Avatar Preset format able to swap heads seamlessly between different body types. |
*Saving and Deploying Avatar Presets | *Saving and Deploying Avatar Presets | ||
*Head and Body Color Blend | *Head and Body Color Blend |
Revision as of 18:12, 27 June 2021
- Main article: Character Creator.
Introduction & Preparation
The following documents can help you to get started on the CC content creation process:
Resource | Purpose | Link |
---|---|---|
Avatar Morph Introduction | Basic knowledge and concept of CC Content:
|
CC Avatar Morph Introduction |
Content Production
Resource | Purpose | Link |
---|---|---|
Morph Creation (After 3.0) |
Your guide to creating custom morphs for CC post version 3.0.
|
CC Morph Creation 3.0 |
Morph Creation (Before 3.0) |
Your guide to creating custom morphs for CC prior to version 3.0.
|
CC Morph Creation |
Morph Creation (Instruction Videos) |
Various videos to kick-start the production process.
|
CC Process Videos |
Scan to CC3+ | A guide to converting scan models to CC3+.
|
Scan to CC3+ (Asset Preparation) |
Face Topology Guide (CC3.3+) |
Suggestions and precautions for face mesh topology on the topic of structure, placement and edge-loops.
|
CC Face Topology Guide |
Body Topology Guide (CC3.3+) |
Suggestions and precautions for body mesh topology on the topic of structure, placement and edge-loops.
|
CC Body Topology Guide |
Avatar Head Presets | Learn about the powerful Avatar Preset format able to swap heads seamlessly between different body types.
|
CC Avatar Head Preset |
RTL System | Learn to configure Avatars to look great under the Real-time lighting system.
|
CC RTL Character System |
Submission & Publishing
Use the following resources to facilitate the submission process:
Resource | Purpose | Link |
---|---|---|
Publication Guide | Everything you need to learn about, create, and publish your character morphs
|
CC Avatar Morph Submission |