Dev Center:3D Scan to CC

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Revision as of 22:37, 16 February 2022 by Chuck (RL) (Talk | contribs)

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Main article: Character Creator.

Introduction & Preparation

The following documents can help you to get started on the CC content creation process:

Resource Purpose Link
Avatar Morph Introduction Basic knowledge and concept of CC Content. CC Avatar Morph Introduction

Content Production

Resource Purpose Link
Scan to CC3+ A guide to converting scan models to CC3+.
  1. Asset Preparation
  2. Wrap Procedures
  3. Preparation in Maya
  4. Completion in CC
Morph Creation Your guide to creating custom morphs for CC post version 3.0. CC Morph Creation 3.0
Instruction Videos Various videos to kick-start the production process. CC Process Videos
Learning Center Videos Various learning center videos related to avatar morph creation. https://courses.reallusion.com/home/character-creator/modeling-and-skeleton
Body Topology Guide
(CC3.3+)
Suggestions and precautions for body mesh topology on the topic of structure, placement and edge-loops. CC Body Topology Guide
Face Topology Guide
(CC3.3+)
Suggestions and precautions for face mesh topology on the topic of structure, placement and edge-loops. CC Face Topology Guide
Avatar Head Presets Learn about the powerful Avatar Preset format able to swap heads seamlessly between different body types. CC Avatar Head Preset

Submission & Publishing

Use the following resources to facilitate the submission process:

Resource Purpose Link
Publication Guide Everything you need to learn about, create, and publish your character morphs. CC Avatar Morph Submission
Marketplace Publication Guide Publishing content to Marketplace via the Uploader. CC Asset Publication
Commercialization Templates Download Reallusion Store's visual standard templates as references for your commercialization work.