Content Dev:CC Clothing Preparation
- Main article: CC Clothing Setup Guidelines.
Preparing for Garment Production
Before refitting garments and accessories, configure Cloth Auto Correction When Applying to help preserve each asset’s adjusted shape throughout production.
Disabling Cloth Auto Correction Before Refitting
Before starting the refitting process, it is highly recommended to open Preference and uncheck Cloth Auto Correction When Applying, which is enabled by default.
If this option remains checked, the system automatically recalculates the model’s shape every time a garment is applied. After completing the refitting adjustments and saving the garment or accessory file, reapplying the asset to the character may produce a shape that differs from the saved state.
Disabling this auto-correction feature beforehand helps preserve the fine-tuned mesh without unintended deformation.
Before Saving the Final Asset
Complete the following production tasks for all clothing and accessories:
- Refitting
- Transfer Skin Weight
- Skin weight refinement
- Cloth Type assignment
- Collision toggle configuration
- Hide Body Mesh Tool setup
Once the complete outfit is ready for final saving, follow the instructions for the two essential Content Default settings before saving the commercial asset files.
