Difference between revisions of "Content Dev:CC Asset"

From Reallusion Wiki!
Jump to: navigation, search
m
 
(19 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Parent|Content_Development|Reallusion Content Development}}
+
{{Parent|Content_Dev:Character_Creator|Character Creator}}
  
 
[[File:CC_Content_Creation_Banner.png|left|600px|link=]]
 
[[File:CC_Content_Creation_Banner.png|left|600px|link=]]
Line 36: Line 36:
 
|}
 
|}
  
== Production & Various Tutorials ==
+
== Production Tutorials ==
  
Character Creator assets come in four types each with their own file format.  Each asset type has its own unique production guideline, you can click on the links below to view them.
+
Character Creator assets come in several types with their own file format and unique production guidelines.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 47: Line 47:
 
*Cloth (*.ccCloth): general garments like coats, shirts, pants, etc.
 
*Cloth (*.ccCloth): general garments like coats, shirts, pants, etc.
 
*Shoes (*.ccShoes): general footwear like shoes, slippers, high-heels, etc.
 
*Shoes (*.ccShoes): general footwear like shoes, slippers, high-heels, etc.
*Hair (*.ccHair): hair attached to the head, whether short or long.
 
 
*Accessory (*.ccAcc): items that are parented and not skinned to the bones.
 
*Accessory (*.ccAcc): items that are parented and not skinned to the bones.
 
|
 
|
<hr>
 
 
[[Content_Dev: CC_Garment_Creation_Guide|CC Garment Creation Guide]]<hr>
 
[[Content_Dev: CC_Garment_Creation_Guide|CC Garment Creation Guide]]<hr>
 
[[Content_Dev: CC_Shoes_Creation_Guide|CC Shoes Creation Guide]]<hr>
 
[[Content_Dev: CC_Shoes_Creation_Guide|CC Shoes Creation Guide]]<hr>
[[Content_Dev: CC_Hair_Creation_Guide|CC Hair Creation Guide]]<hr>
+
[[Content_Dev: CC_Accessory_Creation_Guide|CC Accessory Creation Guide]]
[[Content_Dev: CC_Accessory_Creation_Guide|CC Accessory Creation Guide]]<hr>
+
|-
 +
! scope="row" | Hair Production Guides
 +
|Hair (*.ccHair): includes facial and scalp hair creation steps.
 +
*Legacy and advanced (cc3.4) Instructions
 +
*Texture map production.
 +
*Mesh types and creation.
 +
*Production to submission process.
 +
*Hair soft-cloth physics settings.
 +
*Additional instruction videos.
 +
|
 +
New for Smart Hair (CC 3.4+):
 +
#[[Content_Dev: CC_3.4_Hair_Creation_Introduction|Hair Introduction & Preparation]]
 +
#[[Content_Dev: CC_3.4_Hair_Creation_Process|Groom hair Creation Process]]
 +
#[[Content_Dev: CC_3.4_Hair_Mesh_Production|Hair Mesh Production]]
 +
#[[Content_Dev: CC_3.4_Hair_Soft-Cloth_Settings|Hair Soft-Cloth Settings]]
 +
#[[Content_Dev: CC_3.4_Hair_Specification_and_Submission|Hair Specification & Submission]]
 +
#[[Content_Dev: CC_3.4_Hair_Additional_Instruction_Videos|Supplementary Hair Instruction Videos]]
 +
<hr>[[Content_Dev: CC_Hair_Creation_Guide|CC Hair Creation Guide (Legacy)]]
 
|-
 
|-
 
! scope="row" |Asset Production Precautions
 
! scope="row" |Asset Production Precautions
 
|Definitive guide to proper content creation for maximum CC compatibility.
 
|Definitive guide to proper content creation for maximum CC compatibility.
 
*Modeling for soft-cloth physics.
 
*Modeling for soft-cloth physics.
 +
*Normal Map Baking
 
*UV Dismantling for Appearance Editor.
 
*UV Dismantling for Appearance Editor.
 
*Material & Texture Settings.
 
*Material & Texture Settings.
Line 101: Line 117:
 
! scope="row" | Marketplace Publication Guide
 
! scope="row" | Marketplace Publication Guide
 
|Publishing content to Marketplace via the Uploader.
 
|Publishing content to Marketplace via the Uploader.
 +
*Simplified process with Smart Gallery
 
*Create Content via Character Creator
 
*Create Content via Character Creator
 
*Upload Content via Uploader
 
*Upload Content via Uploader
 
|[[Content_Dev: CC_Asset_Publication|CC Asset Publication]]
 
|[[Content_Dev: CC_Asset_Publication|CC Asset Publication]]
|}
 
 
== Reference ==
 
 
Use the following resources to learn Character Creator efficiently.
 
 
{| class="wikitable"
 
!Resource||Purpose||Link
 
|-
 
! scope="row" | CC Learning Resources
 
|Get to know the details of using Character Creator with tutorials, articles and whitepapers.
 
*Basic
 
*PBR
 
*Developer-level tutorial
 
*Game
 
|[[Content_Dev: CC_Learning_Resources|CC Learning Resources]]
 
|-
 
! scope="row" | Forum
 
|Reallusion Forum for general issue and content development discussion.
 
*Character Creator
 
*Content Exhibition
 
*Marketplace Developer Discussion
 
|[[Content_Dev: CC_Forum|CC Forum]]
 
 
|}
 
|}

Latest revision as of 22:05, 7 June 2021

Main article: Character Creator.
CC Content Creation Banner.png

Introduction & Preparation

The following documents can help you to get started on the CC content creation process:

Resource Purpose Link
CC Asset Introduction Basic knowledge and concept of CC Content:
  • CC Content Specification
  • Base Content vs Derivative Content
  • CC Content vs iClone Content
CC Asset Introduction
Developer Primer Doc. Setup instructions for CC content creation process:
  • Software Requirements
  • Working Environment
  • Polycount Restrictions
CC Asset Primer
Asset Provision Repository Access the resource files you'll need to get up and running:
  • Avatar Templates
  • UV Checkers
  • UV Templates
CC Asset Provision

Production Tutorials

Character Creator assets come in several types with their own file format and unique production guidelines.

Resource Purpose Link
Asset Production Guides Creation guide per asset type.
  • Cloth (*.ccCloth): general garments like coats, shirts, pants, etc.
  • Shoes (*.ccShoes): general footwear like shoes, slippers, high-heels, etc.
  • Accessory (*.ccAcc): items that are parented and not skinned to the bones.
CC Garment Creation Guide
CC Shoes Creation Guide

CC Accessory Creation Guide

Hair Production Guides Hair (*.ccHair): includes facial and scalp hair creation steps.
  • Legacy and advanced (cc3.4) Instructions
  • Texture map production.
  • Mesh types and creation.
  • Production to submission process.
  • Hair soft-cloth physics settings.
  • Additional instruction videos.

New for Smart Hair (CC 3.4+):

  1. Hair Introduction & Preparation
  2. Groom hair Creation Process
  3. Hair Mesh Production
  4. Hair Soft-Cloth Settings
  5. Hair Specification & Submission
  6. Supplementary Hair Instruction Videos

CC Hair Creation Guide (Legacy)
Asset Production Precautions Definitive guide to proper content creation for maximum CC compatibility.
  • Modeling for soft-cloth physics.
  • Normal Map Baking
  • UV Dismantling for Appearance Editor.
  • Material & Texture Settings.
CC Asset Production Precautions
CC AHMP
(Auto Hide Model Polygons)
Guide for improving cohesion and performance of multi-layered clothing.
  • Usage of AHMP.
  • How AHMP Works.
  • Example AHMP Applications.
CC AHMP Guide
CC Import Process Essential guide to the CC software import process:
  • Import Dialogues
  • Collision Layer Assignments
  • Saving Content
CC Asset Import Process

Submission & Publishing

Use the following resources to facilitate the submission process.

Resource Purpose Link
Submission Guidelines Get to know what the submission process entails.
  • Output File Formats
  • Naming Conventions
  • Review Process
CC Asset Submission
Frequently Asked Questions Autonomous troubleshooting for your submission files.
  • Troubleshooting the Mesh.
  • Troubleshooting the Normals.
  • Troubleshooting the UV.
CC Asset FAQ
Marketplace Publication Guide Publishing content to Marketplace via the Uploader.
  • Simplified process with Smart Gallery
  • Create Content via Character Creator
  • Upload Content via Uploader
CC Asset Publication