Difference between revisions of "IC Python API:RLPy RGlobal"

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This class provides global settings and information for the application, like querying project related settings like [[#GetFps ( )|GetFps]], [[#GetTime ( )|GetTime]], [[#GetScreenSize ( self, nWidth, nHeight )|GetScreenSize]], etc., and operations such as [[#SetTime ( )|SetTime]], [[#RenderVideo ( )|RenderVideo]], etc.
 
This class provides global settings and information for the application, like querying project related settings like [[#GetFps ( )|GetFps]], [[#GetTime ( )|GetTime]], [[#GetScreenSize ( self, nWidth, nHeight )|GetScreenSize]], etc., and operations such as [[#SetTime ( )|SetTime]], [[#RenderVideo ( )|RenderVideo]], etc.
 
<syntaxhighlight lang="python">
 
# Get Secen info
 
print(RLPy.RGlobal.GetProjectLength())                                    # print project length of the current scene
 
print(RLPy.RGlobal.GetFps())                                              # print 60 FPS
 
 
# Time info
 
RLPy.RGlobal.SetTime(RLPy.RTime(30000))                                  # set time to 30s
 
print(RLPy.RGlobal.GetTime().GetValue())                                  # print 30000
 
print(RLPy.RGlobal.GetStartTime().GetValue())                            # print start time
 
print(RLPy.RGlobal.GetEndTime().GetValue())                              # print end time
 
 
# play control
 
RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))                        # play form 0 to 1s
 
RLPy.RGlobal.Stop()                                                      # stop
 
RLPy.RGlobal.Pause()                                                      # pause
 
 
# Get Environment info
 
temp = ""
 
ret_list = RLPy.RGlobal.GetPath(RLPy.EPathType_Temp, temp)                # print path, like: Temp,TemplateContent,CustomContent......
 
print(ret_list[1])
 
 
# undo / redo
 
RLPy.RGlobal.BeginAction("Motion")
 
# do something
 
RLPy.RGlobal.EndAction()
 
 
# Get Mocap Manager
 
mocap_manager = RLPy.RGlobal.GetMocapManager()
 
print(mocap_manager.IsRunning()) #true or false
 
 
# Remove All Animation
 
avatar_list = RLPy.RScene.GetAvatars()
 
result = RLPy.RGlobal.RemoveAllAnimations(avatar_list[0])
 
print(result)#RLPy.RStatus.Success or RLPy.RStatus.Failure
 
 
# Render Video
 
print(RLPy.RGlobal.RenderVideo())
 
#RLPy.RStatus.Success or RLPy.RStatus.Failure
 
 
# Get Screen Size
 
width = 0
 
height = 0
 
result = RLPy.RGlobal.GetScreenSize(width, height)
 
print(result[0]) #RLPy.RStatus.Success or RLPy.RStatus.Failure
 
print(result[1]) #screen width
 
print(result[2]) #screen height
 
</syntaxhighlight>
 
  
 
== Member Functions ==
 
== Member Functions ==
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:Project duration - [[IC_Python_API:RLPy_RTime|RTime]]
 
:Project duration - [[IC_Python_API:RLPy_RTime|RTime]]
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
print(RLPy.RGlobal.GetProjectLength()) # print project duration for the current scene
+
print(RLPy.RGlobal.GetProjectLength()) # Print project duration for the current scene
 
</syntaxhighlight>
 
</syntaxhighlight>
  
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:Frame rate - int
 
:Frame rate - int
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
print(RLPy.RGlobal.GetFps())
+
print(RLPy.RGlobal.GetFps()) # 60
 
</syntaxhighlight>
 
</syntaxhighlight>
  
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:Failure - RLPy.RStatus.Failure  
 
:Failure - RLPy.RStatus.Failure  
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
temp = ""
 
temp = ""
 
ret_list = RLPy.RGlobal.GetPath(RLPy.EPathType_Temp, temp)
 
ret_list = RLPy.RGlobal.GetPath(RLPy.EPathType_Temp, temp)
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:'''strAction''' [IN] action name - string
 
:'''strAction''' [IN] action name - string
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
RLPy.RGlobal.BeginAction('ActionName')
 
RLPy.RGlobal.BeginAction('ActionName')
 
RLPy.RGlobal.EndAction()
 
RLPy.RGlobal.EndAction()
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Perform undo and redo actions.  This function is currently incomplete
 
Perform undo and redo actions.  This function is currently incomplete
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 +
# undo / redo
 +
RLPy.RGlobal.BeginAction("Motion")
 +
# do something
 +
RLPy.RGlobal.EndAction()
 
</syntaxhighlight>
 
</syntaxhighlight>
  
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:'''kEnd''' [IN] end time - [[IC_Python_API:RLPy_RTime|RTime]]
 
:'''kEnd''' [IN] end time - [[IC_Python_API:RLPy_RTime|RTime]]
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
start_time = RLPy.RTime(0)
 
start_time = RLPy.RTime(0)
 
end_time = RLPy.RTime(1000.0)
 
end_time = RLPy.RTime(1000.0)
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Pause the timeline playback and keep the playhead in place.
 
Pause the timeline playback and keep the playhead in place.
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
 
RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
 
RLPy.RGlobal.Pause()
 
RLPy.RGlobal.Pause()
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Stop the timeline playback and return the playhead to the start marker.
 
Stop the timeline playback and return the playhead to the start marker.
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
 
RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
 
RLPy.RGlobal.Stop()
 
RLPy.RGlobal.Stop()
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:Returns true when application playing - bool
 
:Returns true when application playing - bool
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
if(not RLPy.RGlobal.IsPlaying()):
 
if(not RLPy.RGlobal.IsPlaying()):
 
         RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
 
         RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
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:current time - [[IC_Python_API:RLPy_RTime|RTime]]
 
:current time - [[IC_Python_API:RLPy_RTime|RTime]]
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
time = RLPy.RGlobal.GetTime()
 
time = RLPy.RGlobal.GetTime()
 
print(time)
 
print(time)
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Change the current time for the scene and update the playhead.
 
Change the current time for the scene and update the playhead.
  
See Also: GetTime
+
See Also: [[#GetTime ( )|GetTime]]
  
 
==== Parameters ====
 
==== Parameters ====
Line 255: Line 211:
 
:Failure - RLPy.RStatus.Failure
 
:Failure - RLPy.RStatus.Failure
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
result = RLPy.RGlobal.SetTime(RLPy.RTime(1000))
 
result = RLPy.RGlobal.SetTime(RLPy.RTime(1000))
 
print(result) # Success or fail
 
print(result) # Success or fail
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:Start frame time - [[IC_Python_API:RLPy_RTime|RTime]]
 
:Start frame time - [[IC_Python_API:RLPy_RTime|RTime]]
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
time = RLPy.RGlobal.GetStartTime()
 
time = RLPy.RGlobal.GetStartTime()
 
print(time)
 
print(time)
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:End frame time - [[IC_Python_API:RLPy_RTime|RTime]]
 
:End frame time - [[IC_Python_API:RLPy_RTime|RTime]]
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
time = RLPy.RGlobal.GetEndTime()
 
time = RLPy.RGlobal.GetEndTime()
 
print(time)
 
print(time)
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:Pointer to mocap manager - [[IC_Python_API:RLPy_RIMocapManager|RIMocapManager]]
 
:Pointer to mocap manager - [[IC_Python_API:RLPy_RIMocapManager|RIMocapManager]]
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
mocap_manager = RLPy.RGlobal.GetMocapManager()
 
mocap_manager = RLPy.RGlobal.GetMocapManager()
print(mocap_manager.IsRunning())
+
print(mocap_manager.IsRunning()) # True or False
 
</syntaxhighlight>
 
</syntaxhighlight>
  
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:Failure - RLPy.RStatus.Failure
 
:Failure - RLPy.RStatus.Failure
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
avatar_list = RLPy.RScene.GetAvatars()
 
avatar_list = RLPy.RScene.GetAvatars()
 
result = RLPy.RGlobal.RemoveAllAnimations( avatar_list[0] )
 
result = RLPy.RGlobal.RemoveAllAnimations( avatar_list[0] )
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:Failure - RLPy.RStatus.Failure
 
:Failure - RLPy.RStatus.Failure
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
result = RLPy.RGlobal.RenderVideo()
 
result = RLPy.RGlobal.RenderVideo()
 
print(result)
 
print(result)
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::Height - int
 
::Height - int
  
<syntaxhighlight lang="python">
+
<syntaxhighlight lang="python" line='line'>
 
width = 0
 
width = 0
 
height = 0
 
height = 0

Latest revision as of 00:05, 14 April 2020

Main article: Modules.
Last modified: 04/14/2020

Description

This class provides global settings and information for the application, like querying project related settings like GetFps, GetTime, GetScreenSize, etc., and operations such as SetTime, RenderVideo, etc.

Member Functions

GetProjectLength ( )

Get the current project duration.

Returns

Project duration - RTime
1 print(RLPy.RGlobal.GetProjectLength()) # Print project duration for the current scene

GetFps ( )

Get the frames-per-second for the current project. Currently fixed at 60 fps.

Returns

Frame rate - int
1 print(RLPy.RGlobal.GetFps()) # 60

GetPath ( )

This function can return the absolute paths for the following directories:

RLPy.EPathType_Temp Temporary folder
RLPy.EPathType_TemplateContent Template content folder
RLPy.EPathType_CustomContent Custom content folder
RLPy.EPathType_ProgramDefault Program default folder
RLPy.EPathType_Morph Morph data folder
RLPy.EPathType_CreateFace CreateFace data folder
RLPy.EPathType_Puppet Puppet data folder
RLPy.EPathType_FacialLayer Facial layer data folder
RLPy.EPathType_ShareTemplateContent Shared template content folder
RLPy.EPathType_Thumb Thumbnail folder
RLPy.EPathType_Image Image folder
RLPy.EPathType_CreatorAssets Creator assets folder
RLPy.EPathType_Resource Resource folder
RLPy.EPathType_FacialSystem Facial system folder
RLPy.EPathType_CustomWidget Custom widget folder
RLPy.EPathType_iCloneAssets iClone assets folder

Parameters

ePath [IN] path type - RLPy.EPathType
  • RLPy.EPathType_Temp
  • RLPy.EPathType_TemplateContent
  • RLPy.EPathType_CustomContent
  • RLPy.EPathType_ProgramDefault
  • RLPy.EPathType_Morph
  • RLPy.EPathType_CreateFace
  • RLPy.EPathType_Puppet
  • RLPy.EPathType_FacialLayer
  • RLPy.EPathType_ShareTemplateContent
  • RLPy.EPathType_Thumb
  • RLPy.EPathType_Image
  • RLPy.EPathType_CreatorAssets
  • RLPy.EPathType_Resource
  • RLPy.EPathType_FacialSystem
  • RLPy.EPathType_CustomWidget
  • RLPy.EPathType_iCloneAssets
strPath [OUT] path name - string

Returns

Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
1 temp = ""
2 ret_list = RLPy.RGlobal.GetPath(RLPy.EPathType_Temp, temp)
3 print(ret_list[0]) # success or faild
4 print(ret_list[1]) # path

BeginAction ( )

Perform undo and redo actions. This function is currently incomplete.

Parameters

strAction [IN] action name - string
1 RLPy.RGlobal.BeginAction('ActionName')
2 RLPy.RGlobal.EndAction()

EndAction ( )

Perform undo and redo actions. This function is currently incomplete

1 # undo / redo
2 RLPy.RGlobal.BeginAction("Motion")
3 # do something
4 RLPy.RGlobal.EndAction()

Play ( )

Controls the timeline playback.

Parameters

kStart [IN] start time - RTime
kEnd [IN] end time - RTime
1 start_time = RLPy.RTime(0)
2 end_time = RLPy.RTime(1000.0)
3 RLPy.RGlobal.Play(start_time,end_time)

Pause ( )

Pause the timeline playback and keep the playhead in place.

1 RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
2 RLPy.RGlobal.Pause()

Stop ( )

Stop the timeline playback and return the playhead to the start marker.

1 RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
2 RLPy.RGlobal.Stop()

IsPlaying ( )

Check if timeline playback is in progress.

Returns

Returns true when application playing - bool
1 if(not RLPy.RGlobal.IsPlaying()):
2         RLPy.RGlobal.Play(RLPy.RTime(0), RLPy.RTime(1000))
3 if(RLPy.RGlobal.IsPlaying()):
4         RLPy.RGlobal.Stop()

GetTime ( )

Get the current time for the scene according to the location of the playhead.

Returns

current time - RTime
1 time = RLPy.RGlobal.GetTime()
2 print(time)

SetTime ( )

Change the current time for the scene and update the playhead.

See Also: GetTime

Parameters

kTime [IN] Specifies the time to set - RTime

Returns

Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
1 result = RLPy.RGlobal.SetTime(RLPy.RTime(1000))
2 print(result) # Success or fail
3 
4 time = RLPy.RGlobal.GetTime()
5 print(time)

GetStartTime ( )

Get the start time for the current project.

Returns

Start frame time - RTime
1 time = RLPy.RGlobal.GetStartTime()
2 print(time)

GetEndTime ( )

Get the end time for the current project.

Returns

End frame time - RTime
1 time = RLPy.RGlobal.GetEndTime()
2 print(time)

GetMocapManager ( )

Access the Mocap Manager and member functions for RIMocapManager.

See Also: RIMocapManager

Returns

Pointer to mocap manager - RIMocapManager
1 mocap_manager = RLPy.RGlobal.GetMocapManager()
2 print(mocap_manager.IsRunning()) # True or False

RemoveAllAnimations ( spObject )

Remove all animations on a given object and return RLPy.RStatus.Success if successful, else RLPy.RStatus.Failure. Currently supports characters, props, accessories, particles, PopcornFX, lights, motion paths, cameras, wind, images, and global illumination. The timeline needs to update after execution in order to show the changes.

Parameters

spObject [IN] The object to remove animations - RIObject

Returns

Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
1 avatar_list = RLPy.RScene.GetAvatars()
2 result = RLPy.RGlobal.RemoveAllAnimations( avatar_list[0] )
3 print(result)

RenderVideo ( )

Use the current iClone render settings to output a video. Returns RLPy.RStatus.Success when successful, else RLPy.RStatus.Failure.

Returns

Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
1 result = RLPy.RGlobal.RenderVideo()
2 print(result)

GetScreenSize ( self, nWidth, nHeight )

Get the render output size for the current scene.

Parameters

nWidth [IN] screen width in pixels - int
nHeight [IN] screen height in pixels - int

Returns

[Success/Fail, Width, Height] - list
Success - RLPy.RStatus.Success
Failure - RLPy.RStatus.Failure
Width - int
Height - int
1 width = 0
2 height = 0
3 result = RLPy.RGlobal.GetScreenSize(width, height)
4 print(result[0]) # successful or failed
5 print(result[1]) # width
6 print(result[2]) # height