Difference between revisions of "IC Python API:RLPy RIDirectionalLight"
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=== Inheritance === | === Inheritance === | ||
− | [[IC_Python_API:RLPy_RIBase|RIBase]] > [[IC_Python_API:RLPy_RIObject|RIObject]] > [[IC_Python_API:RLPy_RILight|RILight]] > RIDirectionalLight | + | [[IC_Python_API:RLPy_RIBase|RIBase]] > [[IC_Python_API:RLPy_RIObject|RIObject]] > [[IC_Python_API:RLPy_RILight|RILight]] > [[IC_Python_API:RLPy_RIDirectionalLight|RIDirectionalLight]] |
== Member Functions == | == Member Functions == | ||
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Turn on or off the directional light's cast shadow. | Turn on or off the directional light's cast shadow. | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python" line='line'> |
light_object = RLPy.RScene.FindObject(RLPy.EObjectType_Light, "Dir. Light") | light_object = RLPy.RScene.FindObject(RLPy.EObjectType_Light, "Dir. Light") | ||
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==== Parameters ==== | ==== Parameters ==== | ||
− | :bEnable [ | + | :'''bEnable''' [IN] Enable or disable cast shadows for the light - bool |
==== Returns ==== | ==== Returns ==== | ||
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Check whether or not the light is casting shadows. | Check whether or not the light is casting shadows. | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python" line='line'> |
light_object = RLPy.RScene.FindObject(RLPy.EObjectType_Light, "Dir. Light") | light_object = RLPy.RScene.FindObject(RLPy.EObjectType_Light, "Dir. Light") | ||
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Set the directional light's shadow strength at a given point in time (0 to 100). | Set the directional light's shadow strength at a given point in time (0 to 100). | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python" line='line'> |
light_object = RLPy.RScene.FindObject(RLPy.EObjectType_Light, "Dir. Light") | light_object = RLPy.RScene.FindObject(RLPy.EObjectType_Light, "Dir. Light") | ||
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==== Parameters ==== | ==== Parameters ==== | ||
− | :fStrength [ | + | :'''fStrength''' [IN] The Light shadow strength value - float |
==== Returns ==== | ==== Returns ==== | ||
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:The light's shadow strength value - float | :The light's shadow strength value - float | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="python" line='line'> |
light_object = RLPy.RScene.FindObject(RLPy.EObjectType_Light, "Dir. Light") | light_object = RLPy.RScene.FindObject(RLPy.EObjectType_Light, "Dir. Light") | ||
Latest revision as of 00:02, 15 April 2020
Contents
- Main article: Modules.
- Last modified: 04/15/2020
Description
This class provides operations for Directional Lights, e.g. whether or not to cast shadows, the light's color, light strength, etc. You must first retrieve a directional light from the scene in order to use these operations.
Inheritance
RIBase > RIObject > RILight > RIDirectionalLight
Member Functions
SetCastShadow ( self, bEnable )
Turn on or off the directional light's cast shadow.
1 light_object = RLPy.RScene.FindObject(RLPy.EObjectType_Light, "Dir. Light")
2
3 if light_object:
4 light_object.SetCastShadow(True)
5 light_object.SetCastShadow(False)
Parameters
- bEnable [IN] Enable or disable cast shadows for the light - bool
Returns
- Success - RLPy.RStatus.Success
- Failure - RLPy.RStatus.Failure
IsCastShadow ( self )
Check whether or not the light is casting shadows.
1 light_object = RLPy.RScene.FindObject(RLPy.EObjectType_Light, "Dir. Light")
2
3 if light_object:
4 light_object.SetCastShadow(True)
5 print(light_object.IsCastShadow())
6
7 light_object.SetCastShadow(False)
8 print(light_object.IsCastShadow())
Returns
- True if the light is casting shadows, else False - bool
SetDarkenShadowStrength ( self, kTime, fStrength )
Set the directional light's shadow strength at a given point in time (0 to 100).
1 light_object = RLPy.RScene.FindObject(RLPy.EObjectType_Light, "Dir. Light")
2
3 if light_object:
4 result = light_object.SetDarkenShadowStrength(RLPy.RGlobal.GetTime(), 50)
5 print(result)
Parameters
- fStrength [IN] The Light shadow strength value - float
Returns
- Success - RLPy.RStatus.Success
- Failure - RLPy.RStatus.Failure
GetDarkenShadowStrength ( self )
Get the directional light's shadow strength at a given point in time (0 to 100).
Returns
- The light's shadow strength value - float
1 light_object = RLPy.RScene.FindObject(RLPy.EObjectType_Light, "Dir. Light")
2
3 if light_object:
4 result = light_object.SetDarkenShadowStrength(RLPy.RGlobal.GetTime(), 50)
5 print(light_object.GetDarkenShadowStrength())