Difference between revisions of "IC Python API:Uses and Capabilities"
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As the iClone Python API continues to evolve, limitations may expand or contract over time. Below are lists of iClone Python API's currently known limitations. This list is not exhaustive. | As the iClone Python API continues to evolve, limitations may expand or contract over time. Below are lists of iClone Python API's currently known limitations. This list is not exhaustive. |
Revision as of 23:50, 3 January 2019
- Main article: [[|1]].
Bold text== Limitations ==
As the iClone Python API continues to evolve, limitations may expand or contract over time. Below are lists of iClone Python API's currently known limitations. This list is not exhaustive.
Inoperable Assets
The following items can not be manipulated and acted upon with Python scripting:
- Particle FX (iClone & PopcornFX)
- SpeedTrees
- Substance Materials
- Textures Images
- Constraints: Path, Spring, LookAt, Link, Physics, etc.
- Physics (Soft & Rigid)
- IK end-effectors (control attached props instead to drive IK reach)
- Mesh level components: vertices, edges, faces, etc.
- Preview camera
Unsupported Operations
The following operations are not available via Python scripting:
- Saving iClone formats: iProjects, iAvatars, iProps, etc.
- Pixel operations: multiply, add, overlay, etc.
- Image processing: Brightness, Hue, Saturation, Sharpen, Soften, Blend, etc.
- Render parameter settings (Project settings can not be changed)
- Facial lip-sync keying
- Preference settings
- Attach/Detach: changing object parent-child relation
- Align motion/character root alignment
- Modeling operations: manipulation of mesh components
Capabilities
As the iClone Python API continues to evolve, additional capabilities will be added over time. Below are lists of iClone Python API's current capabilities categorized by version number. The lists below are by no means exhaustive.
Version 0.7
Load iClone Formats
This includes *.iProjects, *.iAvatars, *.iProps, and any number of supported file formats readable and writable by iClone.
Animate Props
RTS (Rotate, Translate, Scale) prop transformations, including playing their animation clips.
Animate Characters
Play motion clips and rotate joints of a character in FK mode (Forward Kinetic).
Morph Animation
Drive morph sliders and key morph slider values in the timeline.
Add audio to objects
Add or remove audio tracks to props and characters that can playback in real-time.
Adjust Materials
Adjust strength contributions per texture channel, UV settings, diffuse color, ambient color, opacity values, etc.
Camera Controls
Adjust focal length, angle of view, near and far clipping planes, etc. on any camera in the scene.
Light Controls
Control settings for direction, spot and point lights. Such as range, angle, falloff, attenuation, etc.
Device Input
Drive animations and object parameters with the keyboard, mice, joystick, etc.
TCP/IP
Drive animations and object parameters remotely with IOT (Internet of Things) from other computers, cell-phones, etc. Or, have iClone drive IOT with smart network connectivity for lights, doors, etc.
Get Events
Setup callbacks for iClone run-time events such as on load, on selection, on parameter value change, on set timer, etc. Useful for tasks that need to trigger following an event like adding newly created items into a list tree, deploying automatic settings on load, or driving corrective morph targets when certain combinations of morphs are activated.
Render Project
Write batch render scripts and specify target directories for output.
Custom UI Design
Use iClone's native UI classes, or extend beyond it with QT's Pyside2 to create buttons, forms, dropdowns, modal windows, etc.
Animation Keys
Set timeline keys for various motion clips. Animate props, characters, lights, etc. via scripting.