Content Dev:CC RTL Character System
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Revision as of 20:09, 11 February 2019 by Chuck (RL) (Talk | contribs) (Created page with "Real-time lighting character system aims to improve upon the look of the standard avatars by augmenting skin and eye materials. While the standard avatar may look exceptionall...")
Real-time lighting character system aims to improve upon the look of the standard avatars by augmenting skin and eye materials. While the standard avatar may look exceptionally good under the PBR material system with image based lighting, it may also lack the same visual spark when put under a non-PBR environment. RTL Character System aims to fix this deficiency with a few clever tweaks to a few key areas of the avatar. With some practice you may also adopt some of these techniques to enhance your own set of characters for the traditional lighting model.